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  #41  
Old 02-13-2017, 04:42 PM
dafier dafier is offline
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OK cool. That's what I was talking about. I would charm the norms near where the names spawn and 'plow' as you put it through everything including the nameds. Ez pz
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  #42  
Old 02-13-2017, 04:42 PM
GinnasP99 GinnasP99 is offline
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Quote:
Originally Posted by dafier [You must be logged in to view images. Log in or Register.]
HERP DLKSDRJEI FSLKDJIIII NOS>A LIK DIK
i know what you mean
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  #43  
Old 02-13-2017, 04:45 PM
Gimp Gimp is offline
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Quote:
Originally Posted by Legday [You must be logged in to view images. Log in or Register.]
Bye casuals in NToV.

We hardly knew ye.
Is it that bad?
  #44  
Old 02-13-2017, 04:57 PM
Legday Legday is offline
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Quote:
Originally Posted by Gimp [You must be logged in to view images. Log in or Register.]
Is it that bad?
Probably not. Just trying to Rustle folks.

I haven't even been on, but as I understand it there is essentially no way to perform train ups and pulls the way that we were all doing them without far more bodies being well coordinated with one another. Strats still being worked on.
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  #45  
Old 02-13-2017, 05:02 PM
maskedmelon maskedmelon is offline
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Yeah, I don't see how this is bad for casuals. I'm sure A/A will adapt wITB a new strat, but until then, this basically forces some clearing. More of a boon for casuals until new start is adopted.
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  #46  
Old 02-13-2017, 05:04 PM
Gimp Gimp is offline
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Quote:
Originally Posted by Legday [You must be logged in to view images. Log in or Register.]
Probably not. Just trying to Rustle folks.

I haven't even been on, but as I understand it there is essentially no way to perform train ups and pulls the way that we were all doing them without far more bodies being well coordinated with one another. Strats still being worked on.
I imagined it would be a mess. Probably massive teams of monks and bards training and countertraining while trying to single out the dragon.

Means "casual" guilds will have to resort to attempting to clear up to mobs if they score a FTE. Maybe coth the raid to trips or something. That will go swimmingly, I'm sure.
  #47  
Old 02-13-2017, 05:06 PM
Gimp Gimp is offline
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Quote:
Originally Posted by maskedmelon [You must be logged in to view images. Log in or Register.]
Yeah, I don't see how this is bad for casuals. I'm sure A/A will adapt wITB a new strat, but until then, this basically forces some clearing. More of a boon for casuals until new start is adopted.
A/A won't clear to mobs, can guarantee that.

Here's the issue that will come:

All mobs in window, some casual guild scores like a Dagarn or something else low on the A/A priority list. While they're clearing, another dragon pops. The racers train the fuck out of clearing guild and it just becomes a huge fucking mess, like when BDA was trying to kill Eashen (I think) first part of Velious and they got run the fuck over.
  #48  
Old 02-13-2017, 05:09 PM
Pokesan Pokesan is offline
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don't train people its against the rules
  #49  
Old 02-13-2017, 05:47 PM
Nibblewitz Nibblewitz is offline
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inb4 A/A train leashes onto a guild clearing north
  #50  
Old 02-13-2017, 05:50 PM
Kesselring Kesselring is offline
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Quote:
Originally Posted by Papa [You must be logged in to view images. Log in or Register.]
is this a classic change or not, which is the only thing that matters
I don't think it happened til luclin tbh. I seem to remember training spectres and tangrin and all sorts of mobs on noobies back in the day and they never reset as long as I was running around. Then in luclin I remember kiting some mobs in the grey and eventually they would reset. I highly doubt it happened before luclin but I don't exactly have the best memory in the world either, its a good memory, but not best.
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