#11
|
|||
|
For leveling after 35, make sure you check the ZEM page - stands for Zone Experience Modifier. Both upper guk and Sol A have very high modifiers, while L guk and Sol B have normal ones similar to outdoor zones. A lot of people aren't aware of this and shun outdoor zones, leaving lots of mobs available.
Giants in Frontier Mountains, or any mobs in Iceclad Ocean or The Great Divide are good spots for a monk to solo at 35. Tower of Frozen Shadow is a good spot as well at around 40, you could possibly solo on the third floor and get fantastic duos going with shamans. Yetis in Dreadlands can be boring but have insanely low HP, and can make levels 39-45 fly by. Also the brutes in the cave leading into Dalnir in Warsliks Woods is a good spot for I think level 30-35 or so. I love grouping and would always take breaks during these levels to go get a group in a dungeon, but in my experience the xp was always significantly slower in dungeons compared to soloing or starting duos/trios at open camps or in outdoor zones with plenty of mobs | ||
|
#12
|
||||
|
Quote:
| |||
|
#13
|
|||
|
bind beside the enc merchant, its away from any mobs or train lines. one weak guard at the door of the room, lvl 24 mob i think
__________________
"I have been freed from the shackles of pixel lust."
Are YOU Cleansed from the chains of digital desire? | ||
|
#14
|
|||||
|
Update: I dinged 25 and sucessfully entered HHK [You must be logged in to view images. Log in or Register.]. So many guards were red to me though, the named ones especially. How can you efficiently kill guards there without getting wrecked by a named??
Quote:
Quote:
| ||||
|
#15
|
|||
|
You have to do Goblins first. then move to guards after some lvls. No the captain can't see through FD but when you stand up he can path back while you are banking so be careful. But even doing goblins is fast xp and decent loot if you sell the ears to players.
The enc merchant Blonde is talking about is after you zone in head to the left I believe. In the first courtyard | ||
|
#16
|
||||
|
Quote:
This zone seems amazing haha. Any other random tips for here? | |||
|
#17
|
|||
|
after that zone I think I did SolA gnomes. They are single pull and pretty easy. Drop some stuff and you can sell at the druid rings in Lavastorm.
| ||
|
#18
|
||||
|
Quote:
http://wiki.project1999.com/Tarn_Visilin is who am talkin about, at 25 there are 3/4 killable guards, but unless your well twinked, it will be a real uphill stuggle....also a bard at entrance you can kill, bad plan if you arent an evil race tbh. you need a way to get past the first 2 guards...fd or invis. they will mince your ass! http://wiki.project1999.com/Guard_Duras & http://wiki.project1999.com/Guard_Rance if you do go kos or are an evil race dont blunder about upstairs, multiple lvl 40 mobs will rip you apart in seconds! do recons on non kos toons.... temp haste item to look into: http://wiki.project1999.com/Swiftclaw_Sash
__________________
"I have been freed from the shackles of pixel lust."
Are YOU Cleansed from the chains of digital desire? | |||
Last edited by blondeattk; 02-03-2017 at 03:29 PM..
|
|
#19
|
|||
|
I always preferred to bind at the entrance so you can easily zone if need be. To each their own I suppose. And it says in his sig he's an iksar so he's going to be killing the bard because she's easy.
| ||
|
#20
|
|||
|
If you get to 35 on goblins you should be able to stay in HHK and do guards then nobles all the way to 52-55ish depending on your preference. Been a while since I did it but I believe the 2nd floor guards were all blue to me at 37 and manageable. That was as a human monk with little more than cloth gear other than an IFS and hp rings. So I would think 35 would be plenty strong for that with iksar regen.
__________________
Djynni Biqasmalyani - 60 Human Wizard
Mandak Battlebeard - 60 Dwarf Paladin Maeghar Frightreaver - 56 Erudite Cleric Maamdak Battlebeard - 48 Dwarf Rogue Crunkasaurus Rex - 49 Ogre Shaman Mendak - 51 Halfling Druid (Green) <Paradox> RIP | ||
|
|
|