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#11
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Quote:
EX: With a skill of 168 versus a trivial of 168 you have a success rate of 93.5% With a skill of 169 versus a trivial of 168 you have a success rate of 94.5% With a skill of 170 versus a trivial of 168 you have a success rate of 95% Depending on trivial, it could be a matter of 1 skill point or 5 skill points.
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#12
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Is it ever any more than 5 points? Should I get to trivial+5 for whatever I want to make to be sure I have the highest success rate?
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#13
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I wouldn't worry about going more than +5. +3 ought to be sufficient for most of the higher stuff.
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#14
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Additional question that coincides with the OP's question:
My understanding is the determining stat, higher is better for chances of skill-up. Idk why maybe I'm just reading incorrectly, but it sounds like everyone is using the reference number of 200? For example, in a tradeskill calculating off Wis, max wis would be better than 200, right? If that's the case, OP, feel free to PM me. I made a Druid who I use as an EC mule who I outfitted up to 240something unbuffed Wis with I think less than 15k in gear? Something like that. His name is Weavings and I'm happy to let you inspect him and/or post up what I bought once I have a chance to log back in if that helps you. | ||
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#15
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Most use the reference of 200 because after that your returns begin to diminish so it's not necessarily worth the effort.
BUT max is still always better, technically.
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