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#231
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History has a way of repeating itself on this server. | |||
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#232
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All comes back to 5 years of Chardok PLing in Kunark. These greedy hogs gotta get their 5th and 6th level 53 alt all dolled up in NToV gear before they're gonna even consider lettin' anyone else get their main geared out.
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#233
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#234
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5 years of Chardok certainly didn't help anything though.
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#235
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Fun Sunday! Just wanted to chime in on crawling NToV. I'm sure any of the guilds that were enjoying ToV this weekend would love to crawl through north and fight the baddies, but I think that is really only practical if said force was left alone in there.
There was a lot of work put into sharing these mobs and scheduling which resulted in the need for multiple things/pulls going on at once or soon after each other. That made it necessary to train pull from what I could tell. If any one of these entities showed up to ToV on their "week" or "turn" unhindered by pressure to succeed or threats of concession I'd wager they would absolutely crawl around to the mobs and fight to each named. Divinity itself used to crawl through ntov to kill flurries and it was really swell. Once we even got a named! But more often we would simply get trained or harassed to move because a lord or lady would pop and lust was close to satiation. I can really imagine how great it would have been to romp through there with a full spawn. I'm sure we would only succeed in killing a handful in a given raid, but it would be glorious to be sure. This of course if we could kill Aary to gain entry. I think this is really what guilds are after. Give me some time in a zone with my elfpals without a sabre to my neck and you can go with your pals at a later time.
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<Kittens>
![]() Friends currently on EverQuest: --------------------------------- There are no players in EverQuest that match those who filters. | ||
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#236
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I concur with the alternate opinion: There is no satisfying the pixel sickness, and if you eliminate the present top guilds and players from P99, the number 2's will simply step up and become equivalent within a very short time. Danth | |||
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#237
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#238
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Rotations worked on live because there was some kind of GM enforcement on the servers that had them AND because there were multiple servers for those who wanted to raid to choose from. | |||
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#239
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Actually, I agree. That discussion's pointless, and I agree that such agreements are indeed destined to fail in this environment--namely, without GM enforcement, as you say.
Least there can be *some* agreement on this board! Danth | ||
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#240
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__________________
<Kittens>
![]() Friends currently on EverQuest: --------------------------------- There are no players in EverQuest that match those who filters. | |||
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