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  #121  
Old 01-08-2017, 09:31 PM
maskedmelon maskedmelon is offline
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Quote:
Originally Posted by Vallanor [You must be logged in to view images. Log in or Register.]
Are you asking why no one wants to stand in front of a door for 16 hours unable to look away from their monitor when they could be doing literally anything else? Seems kinda self-explanatory...
No, he's asking why nobody else is willing to sacrifice their time for others. Yeah, it's just a game, but there are actually a handful of people in both Aftermath and Awakened who sacrifice a large amount of their time for their teams. And they are berated by the community for it.
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  #122  
Old 01-08-2017, 09:36 PM
Ravager Ravager is offline
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Originally Posted by Kagey [You must be logged in to view images. Log in or Register.]
why does every casual think we have a full raid standing at a door for 16hours... you guys are so extreme with your accusations its crazy..

Obviously the majority takes breaks, does spints of 3 hrs or so, then hands it off to someone else... a great way is talking with your guild and saying hey im leaving line if anyone wants to take over..

This is crazy that it needs to be explained to yall like this.

or @Aegnor
Then why is it bad for them to raid with 180 at a scheduled time? In order to play like you suggest, you need 180 people regardless, since most won't show up at a batphone. If you scheduled your raids too, you'd have 180 just the same.
  #123  
Old 01-08-2017, 09:38 PM
Pan Pan is offline
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I think the takeaway here is that people want to experience the game in different ways. Good evidence of that shown this weekend.

Plenty of fodder to bring to the table arguing which "way" is best. And arguing about that is probably like pissing into the wind anyway.

Big props to those who participated in the negotiations to create what happened during this spawn cycle. In all my experience on p99 working on similar things, these sets of talks were by far the sanest, easiest, friendliest, and even quickest. And that's something itself.
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  #124  
Old 01-08-2017, 09:50 PM
Sallan Sallan is offline
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Quote:
Originally Posted by teija [You must be logged in to view images. Log in or Register.]
I am happy CSG/FAV/Rustle are getting to experience some of these encounters 1 time. unfortunately for this 1 time you threw close to 200 bodies at these dragons, not even getting a glimpse at what a real encounter on these mobs is like.
Infernus fields an average of 30-40, normally lower for kunark raids. For our first ikatiar we had 39 which was decent and we killed it just fine one shot. I'd say the encounter experience was well intact (however we didn't crawl up in the interest of time).

I expect the same numbers for cekenar and dain later tonight, if not lower. So I can assure you that we will be getting a chance to experience these encounters just fine.

Kudos to getsome and all the guilds that came together for this showing that it can be done with common decency.
  #125  
Old 01-08-2017, 10:00 PM
Ssouky Ssouky is offline
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It's way easier to kill some mobs with 80 than 200. With zerg comes management, lots of AFK, unreliable people, sub 60, very badly geared, without clickies, mistakes (who debuffed the slow ?), bad push, warping, lag... It's much more difficult to drive 200 scums than 80 very seasoned players that know exactly what to do. It's like saying "why did you come with 200 kids, 80 adults can manage it easily".

And I don't really see the point criticizing having 180 people for this. What would you do ? "Oh yeah, this is the first shot in 18 months, maybe in your life you get the thrills of hitting Vulak but no, you can't come, because we wouldn't experience the real encounter if we are more than 80 scrubs !"
If it was every week, a monday, like repop used to be, we'd have 60. It's a once in 18 months opportunity. People just wanted to be part of it. 180 of them.
  #126  
Old 01-08-2017, 10:24 PM
Caiu Caiu is offline
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  #127  
Old 01-08-2017, 10:46 PM
paulgiamatti paulgiamatti is offline
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I mean each individual guild in CSG could kill anything in ToV on a rotation. CSG isn't meant for rotations - the alliance is just a response to the bandwidth problem presented by the demented requirements to win mobs and "compete" for endgame content on Project 1999. The fact that even with an alliance between three robustly populated guilds they still can't convince enough people to fucking sit and stare at a goddamned doorway - in shifts - is not a sign that they suck at the game. It's a sign that they are not masochistic, deranged, or obsessive people.
  #128  
Old 01-08-2017, 10:49 PM
Sallan Sallan is offline
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^ Exactly. Every guild on the list is capable on their own - having the rare opportunity to enjoy content by all is going to definitely draw most everyone
  #129  
Old 01-08-2017, 10:55 PM
maskedmelon maskedmelon is offline
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Quote:
Originally Posted by paulgiamatti [You must be logged in to view images. Log in or Register.]
. The fact that even with an alliance between three robustly populated guilds they still can't convince enough people to fucking sit and stare at a goddamned doorway - in shifts - is not a sign that they suck at the game. It's a sign that they are not masochistic, deranged, or obsessive people.
And that none of them really care much about their teams. Yeah its a game, but some people care more or take it more seriously than others. Of course they are going to realize better results. We can discuss the merits of it, whether it is a praiseworthy endeavor or wise investment, but the fact remains, those people care far more about their team than anyone in CSG or any of those other guilds. Most of A/A are the same way though, there just are far fewer (if any) selfless folks outside of A/A. Odd ain't it?
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  #130  
Old 01-08-2017, 11:02 PM
bktroost bktroost is offline
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Today vulak attempt went way past CSG prime because of other guilds and pulls and then we had trouble getting him solo. In fact we decided at 2am Europe time to call it. Before that happened though we realized that we went from 80/60/30 to 80/30/10 and, while that favored one guild, it didn't feel like a win for CSG. So we decided to special circumstances roll 1/1/1. Well when we couldn't pull it out before it got to late we decided to do it tomorrow. The offer of 1/1/1 was immediately returned to me even though their guilds would be better tomorrow and I won't have 80.

It's about people >pixels
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