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#31
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Monk of Bregan D'Aerth
Wielder of the Celestial Fists Quote:
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#32
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right I was just saying that mechanically they more than likely still click from inventory instantly and will produce aggro like they do here
its just not efficient and there are better ways to have a tank MT for a raid as you described
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Eratani / Cleratani / Eratou / Stabatani / Flopatani / Eratii
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#33
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On live a Belly Caster mob, if you cast on the mob from out of its Belly range, the effect generates nearly 0 aggro (it's basically social aggro on the first click and nothing from then on).
If you want to test, drop 5 mallet charges into a rooted ToV dragon. Then run in on a warrior with Fortitude. Have a monk turn on autoattack and the ToV dragon will instant flip to the monk. Or just test it on some fire Giants. Spam cast snare on them from out of range, see how well that works for you to pull aggro. I'm about... 78.54% sure this is a classic mechanic. Not something they recently changed on Live. Which would surely make the current meta of P99 change up a bit when you can no longer mallet dragons out of trains.
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#34
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I support these changes. I am all for going not classic on these items and mechanics, due to the fact we don't have a classic player base.
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The Ancient Ranger
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#35
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In regards to mallets being used in classic, I've no doubt they were used, I just never saw it as a widespread "Everyone needs to carry a mallet" scenario. At least on Torv server past Velious, it was not common knowledge. When agro management revolves around right clicking an item, it just seems EasyQuest and removes an important variable from the raid equation, and basically lets the warrior tank with any type of weapon.
In regards to the poster mentioning I was insinuating that SKs are blocked from their epic because of reaper farming, I wasn't at all. A Reaper can give an SK some value to a raid encounter as can a SoulFire to a Paladin, let them have that small bit of value instead of trivializing the item to other classes. If an SK or Paladin wanted to complete the appropriate quest, let them do so unhindered by all the other classes farming the item for their guild. I think if the original devs could see what these items would do 3 years down the road, there would have been major changes. I know a lot of people complain how easy WoW has become, I think these items just take away some of the inherent difficulty from classic EverQuest and just make the game easy mode.
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Wedar - Level 60 Grandmaster (Retired)
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#36
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Removing Soulfire/reapers will kill alot of fun hardcore players have during 'rushed' engages while also making it harder for smaller guilds to compete on the same level as the big boys since established guilds have already build an empire on utilizing such things.
For relaunch server - sure great ideas - for this server though, nope.
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Eratani / Cleratani / Eratou / Stabatani / Flopatani / Eratii
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#37
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It's also more exciting than every race being between 20 rogues 'running' up with sneak/hide on. In before you request a sneak/hide mechanic nerf too. | |||
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#38
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No need to nerf anything. Velious fixed everything as promised.
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#39
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