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#31
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#32
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Edit: Oh nevermind, instanced dungeons, yeah that'd be shite. I like the competition / difficulty of non-instanced content - without the anti-social behavior though, its possible to be polite and compete imo. | |||
Last edited by Ikon; 01-03-2017 at 01:15 PM..
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#33
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EQlive wasn't crystal clear on PnP issues like this. Was pointing out stuff that occurred on the regular in Luclin. I think you underestimate the effect of having 40-50 people charmed and unleashed on the tanks + clerics behind the stone; however it's pretty easy to police. I doubt people would actually blow Blood spawns here as well. The purpose of blowing Blood was to deny an Emperor you didn't have enough online to kill as it was not your guild's prime-time. Time-zones don't appear to be a thing here. I'd argue that most of Velious is still worth doing even with Luclin. Spawns are 3-7 days and usually drop 2-4 pieces of loot. Stuff like Belt of Dwarf Slaying, Gauntlets of Dragonslaying, White-dragonscale Boots, etc. are going to be an upgrade for someone even if they aren't BiS. Almost everything in NToV (plus Dozekar) falls into this category as well. Isn't Phara Dar still chain killed on P99? I think the main argument against this is the opportunity cost of exping with that time. I don't know of any decent solution for leapfrogging. My server had a gentleman's agreement in VT that you could pick the opposite wing and race (i.e. DXT vs DXXT to TVK or DXVT vs TXD to Mini-Aten). I'm not sure how to approach this on HP or XtC as you can engage their boss-specific trash with 2-3 people. I agree with fixing chase distances. Without doing such, you can actually pull the vast majority of Vex Thal (the ones I'm not aware of how to pull are ones we always CotH'd to). Taunt does not check Z-axis. Pets do account for Z-axis, but it's calculated similarly to just distance to them. The zone is very symmetrical with bosses often on the floor directly above other bosses. Aten Blobs are above TVXs and the like. You can also send pets on Aten Blobs from the corners of the palace on the outer portion of the zone. Praesertum socking would be something to see.
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#34
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![]() Luclin is classic.
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#35
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![]() AAs or rechargeable clickies. Pick one. I think adding luclin is a bad idea because the content is mostly just as difficult as velious (eg simple as fuck), with more hp and ac...but with a ton more mana regen and focus effects.
Personally i think plane of tranquility should be opened somehow and done with no AAs and at level 60. Only add boss loot and remove focus effects. This provides a real challenge and keeps things classic. If you manage to kill a god at that level then you deserve your extra +15 hp or whatever. Mobs like bertox and mith marr would be damn near impossible and drop weapons slightly better than vulak. If anything i would expect p99 to destroy RZ because of their superior training skills and his relatively low max hit. | ||
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#36
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![]() I have been doing some pathing and parsing mobs in Luclin lately. I forgot how fun some of those zones are.
Have fun in Velious.
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Haynar <Millennial Snowflake Utopia>
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#38
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#39
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![]() If anything atleast acrylia ring was interesting in luclin. High priest was fun. Shei was kinda cool. On this server emp would be pulled to zone in...same with seru. Those things were done on live. On live VT was a shitshow of Coth bots, i cant even imagine the ingenuity to skip content this server would discover.
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#40
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![]() Most every boss has a safe or pseudo safe CotH bot location. TXD didn't. The DXVT CotH spot was right on top of a trap, so you needed 2-3 manly rogues to tank it while you CotH in a Tank, Slower and Cleric. Then you would inevitably aggro DXVT early because you're trying to CotH an entire raid behind some tiny pillar in his room.
Just need to fix chase distances and Seru/Emp zoneline pulls wouldn't happen (nor would ToV ones for that matter).
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