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#31
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Cleric
Enchanter Necro Bard Shaman Druid Charms. Snares. Fears. Mana regen. Utility. They might start a lil slow, but any group that can have 5 charmed lets at once is gonna be sick. I do pity the cleric tho. Barring that, any group with a ranger and a bard will rock. Many of the more popular zones are outdoor dungeons so with harmony, track and bards aoe mez, you can go ham even with crappy gear. Add in a cleric, shaman, enchanter and maybe a monk and you should be able to take on any zone in the game [You must be logged in to view images. Log in or Register.]
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