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			#1  
			
			
			
			
			
		 
		
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			 Most people I've run across believe that damage creates hate / threat / aggro, but I've heard a few people say that damage dealt doesn't actually influence one's threat generation. Taken to its logical extreme, would this not imply that -- for example -- a naked player with zero weapon skill could create more aggro than someone who's doing lots of damage to a target, assuming the naked player's weapon has a slightly better ratio? 
		
		
		
		
		
		
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			#2  
			
			
			
			
			
		 
		
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			 Yes. 
		
		
		
		
		
		
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			#3  
			
			
			
			
			
		 
		
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			 Quote: 
	
 Hope things are swell. Happy holidays and all that! 
				__________________ 
		
		
		
		
		You only lose when you stop having fun. Work on it. 
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			#4  
			
			
			
			
			
		 
		
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			#5  
			
			
			
			
			
		 
		
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			 Have you ever had a mob turn on you after you landed a couple massive crits? Yeah, me neither. Damage is irrelevant. I hold aggro just as well in Evasive as not. 
		
		
		
		
		
		
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			#6  
			
			
			
			
			
		 
		
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			 White Damage Matters 
		
		
		
		
		
			
				__________________ 
		
		
		
		
		Eberron 60 Erudite Enchanter <Awakenend> 
			Enjamin 60 Erudite Cleric <Awakenend> Yxarus 60 Iksar Warrior <Awakened> Fauvana 54 Erudite Necromancer Seliel 24 Erudite Rogue Deepwalter 6 Erudite Paladin Fauvano 40 Dark Elf Necromancer Stoppinswords 11 Dark Elf Warrior  | ||
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			#7  
			
			
			
			
			
		 
		
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			 When levelling up melee skills I've never noticed a drop in aggro when switching from a decently skilled weapon to a badly skilled weapon of similar ratio. 
		
		
		
		
		
		
		I've always understood aggro to be based off swings, not the actual damage done (if any at all). That said, I've heard +str can affect aggro, I'm dubious of that claim, but if it is true it might still have a consistent effect regardless of weapon skill.  | ||
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			#8  
			
			
			
			
			
		 
		
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			 Quote: 
	
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			#9  
			
			
			
			
			
		 
		
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			 Well you build hate with each swing but I think the reason it looks like it doesn't is because you are in a race to the top with everyone else who is dealing dmg , therefore without a way to jump ahead (procs,  taunts, etc) or some else falls behind (FD, evade, jolt, concussion) you never catch up. But yes if you hit/swing at a mob enough you will build enough hate ... eventually. 
		
		
		
		
		
			
				__________________ 
		
		
		
		
		Eberron 60 Erudite Enchanter <Awakenend> 
			Enjamin 60 Erudite Cleric <Awakenend> Yxarus 60 Iksar Warrior <Awakened> Fauvana 54 Erudite Necromancer Seliel 24 Erudite Rogue Deepwalter 6 Erudite Paladin Fauvano 40 Dark Elf Necromancer Stoppinswords 11 Dark Elf Warrior  | ||
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			#10  
			
			
			
			
			
		 
		
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			 pretty sure 1 point of damage is 1 point of hate 
		
		
		
		
		
		
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