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  #31  
Old 12-02-2016, 03:42 PM
Tann Tann is offline
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Originally Posted by Daldaen [You must be logged in to view images. Log in or Register.]
[*]Epic quests should not have level requirements to turn in or wield, the check against level was a Velious addition and only utilized in the Plane of Growth quests.
I'm all for making these classic but screw the above, not having a level requirement put a 12ft purple rubber dildo block on anyone legitimately trying to do their epic.
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  #32  
Old 12-02-2016, 03:55 PM
paulgiamatti paulgiamatti is offline
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Originally Posted by Daldaen [You must be logged in to view images. Log in or Register.]
Ability to cycle through PC or NPC targets with a single hotkey.
Not sure what you mean here - you mean using one hotkey to cycle through both PCs and NPCs? Or just the ability to cycle through PCs and NPCs in general? I'm positive the latter was classic as it defined how I targeted things and in part my playstyle, but yeah you always had to use two separate hotkeys - one for PCs, one for NPCs.

Also, to add to the cringe-inducing classic facts:
  • Party experience should not be zonewide - if you venture too far away from your group when they kill a mob, you should not receive group experience and you should not be able to loot that mob's corpse for the first two minutes.
  • Auto-attack should deplete endurance per swing based on your weapon weight.
  • Swimming should deplete endurance.
  • If your endurance falls below 100, your strength should decrease.
  • (Unconfirmed) If your endurance falls below 100, you should no longer be able to use combat abilities.

And I mean, if we're going full classictard then go ahead and throw item linking and queued tells on there too.
Last edited by paulgiamatti; 12-02-2016 at 04:24 PM..
  #33  
Old 12-02-2016, 03:56 PM
gprater gprater is offline
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The sarcasm is strong in this one.
  #34  
Old 12-02-2016, 04:29 PM
paulgiamatti paulgiamatti is offline
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Not to mention the countless options and settings allowed in the Titanium client - that's probably the biggest deterrent to classic. Honestly, I hope they never figure out how to put together a period correct client - I'm here to enjoy classic EQ with modern GUI enhancements, not classic EQ through a potato.
  #35  
Old 12-02-2016, 05:01 PM
Daldaen Daldaen is offline
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Quote:
Originally Posted by paulgiamatti [You must be logged in to view images. Log in or Register.]
Not sure what you mean here - you mean using one hotkey to cycle through both PCs and NPCs? Or just the ability to cycle through PCs and NPCs in general? I'm positive the latter was classic as it defined how I targeted things and in part my playstyle, but yeah you always had to use two separate hotkeys - one for PCs, one for NPCs.

Also, to add to the cringe-inducing classic facts:
  • Party experience should not be zonewide - if you venture too far away from your group when they kill a mob, you should not receive group experience and you should not be able to loot that mob's corpse for the first two minutes.
  • Auto-attack should deplete endurance per swing based on your weapon weight.
  • Swimming should deplete endurance.
  • If your endurance falls below 100, your strength should decrease.
  • (Unconfirmed) If your endurance falls below 100, you should no longer be able to use combat abilities.

And I mean, if we're going full classictard then go ahead and throw item linking and queued tells on there too.
The cycle hotkey I mean the ability to go through mobs 1-5 and target each in succession. The Al'Kabor client which is probably the most classic one readily available doesn't have a keybind for cycle NPC or PC, or cycling of any variety. In fact there is a patch note that explicitly states these hotkeys' addition to game post PoP.

http://www.tski.co.jp/baldio/patch/20040414.html

Quote:
You can now set hot keys to cycle through targets!
The only classic "cycle" targetting was tab-targeting which allowed a player to go back to a saved tab target. Just one though.

Oh man I completely neglected the Endurance mechanic, good call! Yea item linking and queued tells are good calls as well!
  #36  
Old 12-02-2016, 05:02 PM
Erati Erati is offline
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pretty sure you dont get zone-wide group exp here Paul
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  #37  
Old 12-02-2016, 05:03 PM
Daldaen Daldaen is offline
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Quote:
Originally Posted by Tann [You must be logged in to view images. Log in or Register.]
I'm all for making these classic but screw the above, not having a level requirement put a 12ft purple rubber dildo block on anyone legitimately trying to do their epic.
Eh? I don't think so lol. The epics that already suck always will suck, even if you require level 60 to complete. The joke ones like Monk and Rogue will always be attainable by anyone who bothers to try.
  #38  
Old 12-02-2016, 05:18 PM
arsenalpow arsenalpow is offline
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was /makeleader mentioned yet?
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  #39  
Old 12-02-2016, 05:38 PM
Erati Erati is offline
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Quote:
Originally Posted by mickmoranis [You must be logged in to view images. Log in or Register.]
what bothers me is when someone zones after "leaving a group" but never having "left the group" then like 30 minuets later when you try to add someone to replace them you have to reform cus they never "left the group" when they camped.

#MAKEP99CLASSICAGAIN
Group windows always got bugs, even more so in classic. It was awful, LD would always cause wonky things.
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  #40  
Old 12-02-2016, 05:44 PM
dafier dafier is offline
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Another classic thing was Mage Epic pet procing 90+% of the time, per hit. No proof is needed. Just set it.
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