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  #11  
Old 08-27-2016, 09:50 AM
Pint Pint is offline
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Quote:
Originally Posted by Jostan [You must be logged in to view images. Log in or Register.]
Thanks for the reply, just out of curiosity what would be the end game best weapon for a pally?
Fiery defender or natures defender for a casual, palladius' axe of slaughter or petrified heartwood flamberge for actual top end. Lots of in between though in ntov and wtov.
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  #12  
Old 11-04-2016, 08:06 PM
Boyblunder Boyblunder is offline
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What's the name of the questable weapon that rivals the epic?
  #13  
Old 11-04-2016, 09:31 PM
Shodo Shodo is offline
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Originally Posted by Boyblunder [You must be logged in to view images. Log in or Register.]
What's the name of the questable weapon that rivals the epic?
Nature's Defender would be the paladin-only one that's very similar.

Ethereal-Bladed Naginata is also very similar (slightly better ratio than the epic but fewer stat/resist boosts).
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Last edited by Shodo; 11-04-2016 at 09:34 PM..
  #14  
Old 11-05-2016, 04:37 PM
Salahdin Salahdin is offline
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Forget the ghoulbane its over rated.

Post level 2o-3o you will do more damage over all with a 2hander before the ghoulbane procs.
  #15  
Old 11-08-2016, 12:39 AM
Lhancelot Lhancelot is offline
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I enjoyed using a wurmslayer and sarnak shield. The wurm hits hard unlike that pansy sword of the mourning and I like the shield for added hps and resists.

Wurmslayer also has 5mr, str., 5ac if I recall correctly.

Being a dwarf pally, it just looked better holding a huge wurmy.

As a pally you are never going to do awesome dps no matter what ratio your weapon is. It still feels better smacking a mob for over 100 with a 1h weapon compared to a little swipe of 30ish.
  #16  
Old 11-09-2016, 09:32 AM
Lorian Lorian is offline
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Sword and board all the way rather than 2h. SoTM and a shield, Wurmy is just too expensive. And yes, you will never do DPS. The healing helmet can potentially be useful for soloing when you hit 46, but i rarely use mine.
  #17  
Old 11-09-2016, 09:33 PM
Heavenzoutcast Heavenzoutcast is offline
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Deeper water helm can be cast at 45.

While on this thread, what should a fresh Half-Elf or Dwarf Paladin allocate his 25 starting points in?
  #18  
Old 11-09-2016, 11:28 PM
RDawg816 RDawg816 is offline
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If you want to min-max, wisdom for more heals.
If you want to pull in group/solo content, cha is nice for lull.
If you want to horde treasure, strength for less encumbrance.

I'd probably do stamina 25 and wisdom 5, but that's just me... [You must be logged in to view images. Log in or Register.]
  #19  
Old 11-10-2016, 06:20 AM
Salahdin Salahdin is offline
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Quote:
Originally Posted by Heavenzoutcast [You must be logged in to view images. Log in or Register.]
Deeper water helm can be cast at 45.

While on this thread, what should a fresh Half-Elf or Dwarf Paladin allocate his 25 starting points in?
Hi,

Hybrids get 20 points to start with, and put it all in to wisdom. ( of course the 75 agi thing too )

you'll thank me later.

20 wisdom = 240 extra mana, aka an extra heal, aka the HoT aka 700-875hp heal. @60 if not over the cap

20 stm = 104 extra hp. @60 not over the cap

str+stm fairly easy to get up with velly gear, Paladins get a +10, then +20, then + 30 and finally a +40 str buff ( Yaulp ).

YOU DO THE MATH KIDS! FOR YEARS YOU HAVE BEEN LIED TO ABOUT PUTTING STAMINA INTO HYBRIDS AS BEEN THE MOST EFFECTIVE METHOD.

FOR HYBRIDS MANA = POWER! MORE MANA = MORE POWERFUL!
Last edited by Salahdin; 11-10-2016 at 06:36 AM..
  #20  
Old 11-10-2016, 06:11 PM
Kender Kender is offline
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except max mana and mana regen are not linked you regen the same mana with 200 pool as you do with 2000 pool.

if you are full mana then sure more wis is good. but if you are tanking you are never full mana so it's all about mana regen

Only time max mana is good is if you are solo and it takes a full mana bar to kill something
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