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#181
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Just clearing few things up:
1. CSG killed Cekenar prior to footrace rule by crawling to him (we ate total of 4 trains during that time made by A/As, might have been forsaken/rampage at that time), it took us approx 4 hours to complete that mission. 2. CSG didnt manage to crawl to Ikatiar after footrace rule was implemented. We trained ourselves once and then our raid recovery ate backwash from footracers trains, which was impossible to prove who's "fault" it was. 3. Europa kills Flurry Drakes at West Exit, simply because we need to practice the pulls so we actually get a proper shot at the NToV dragons once we manage to get FTE, because everyone knows that 1 hour is not enough to crawl to most NToV dragons. We used to crawl into north to kill Flurry Drakes before we started to compete on NToV dragons.
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#182
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Well, I don't really know the details of the raiding ruleset here on p99, but if there's some rules mechanic in place that makes it so you don't have enough time to clear to target then obviously that's the real issue, not people being annoying or dumb because they want easy mode pixels. They could still pull somewhere other than right at ZO I guess, and learn to handle problems with gate and so forth.
/shrug
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The Ancient Ranger
Awake again. | ||
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#185
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Sirken make me a GM and I'll fix the raid scene, you won't need to bother with it ever again don't worry.
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#186
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Quote:
I obviously care a great deal considering I have stuck around for so long but just make assumptions on my character based on my guild tag ( essentially what you are complaining about ) Feshlak can be pushed easily at LTK, I never said he couldnt. Vulak is quite a bit larger and he posses issues which is why I said the zone in is great for him along with the other gating dragons. Can they be pushed at LTK - yes - but I'd wager your odds are better killing it there with more margin of error in your push. Nice kill btw
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Eratani / Cleratani / Eratou / Stabatani / Flopatani / Eratii
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#187
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Why not adopt something along the lines of what Detoxx had proposed to bring spawns back together when they were spread throughout the week? Everyone runs to dragons, gets FTEs and then kills them on Saturday or something.
Hell, could even do away with the 1hr time limits and just agree to a window for when dragons must die (say 3:00pm EST) CSG could spend as much of their day as they like killing trash. Could even hold hands and everyone kill dragons together, awarding loot to whichever guild had gotten the FTE if they are holding up the show for some reason (preventing vulak pull or something) Could eliminate variance and be one big happy Mario karting family ^^
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<Millenial Snowfkake Utopia>
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#188
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Quote:
At the moment, Rogean and pals are being very cool about resetting the server at a more classic rate, so that problem isn't one we have had for a couple of months. The issue with waiting a until the weekend to kill everything you FTE'd during the week is that would come out to far less dragons in the long run. The good thing about killing a dragon 20 minutes after it spawns is that the 7 day +/- 8 hour timer for it to pop again starts immediately. If a guild can't handle a dragon in the 60 minutes after it pops (already an absurd leeway given from what used to be insta-pulls), then they should try other content or pack it in. Phinny is thata way. Seriously though, remove 1 hour and allow mages again. Casual guilds have proven the only thing they really want is for us to not try so hard. It's obviously not going to change. Insert random reason why that is pathetic <here>. | |||
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#189
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Quote:
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Grallos Rek - 58 ogre shadowknight
Grigorii Grallosovich - 51 human cleric Brallos Rek - 43 ogre warrior Crallos Rek - 35 ogre shaman Timothe - 31 human enchanter Variol Cutthroat - 27 human paladin Telehr - 23 human magician | |||
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#190
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the raid scene on this server is fucking cancer and is literally the reason why newer games have instanced content
also daldaen for lead GM 2017, make p99 great again | ||
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