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Originally Posted by Lhancelot
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Well I can give simple examples I have seen just to give an idea. I seen necros that sit on raids never offering to twitch, not sure what they doing probably nuking or lifetapping mobs for fun. I seen bards that do nothing while other bards pull and kite raid mobs around. Just basic, simple things a class should do doesn't always get done by all players.
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Interesting. I see where you are coming from. If you are in a guild running dkp when nobody knows what to do and worse yet, nobody tells them what to do and the. Awards them with dkp for sitting there, it could be a pretty frustrating situation.
Twitching & spot heals are those kind of low bar activities that I'm talking about ^^ If leadership isn't indicating which encounters require twitch though then that's on them. If melee need a heal they need to have a macro to ask for them if they aren't grouped.
Bard kiting doesn't really happen outside of pog or pof clears for CT and they are very short in the latter.
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The problem is, this core group typically keeps the core as is, and any fringe players wanting to get into that core group either have to impress the core with mad skills, or kiss a lot of ass. Usually it's the latter.
I think this kind of setup works for some, while others who find the politics and favoritism of raid guilds distasteful want no part of it. Sadly it seems there's really no wonderful way to divvy up loot, and so with every system there are flaws.
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With DKP though it does t matter whether any "core" group likes you or not. If you participate a lot, you get dkp and you get to spend it. Everyone has the same opportunity ^^
DKP is ultimately the middle ground between tending a guild's needs and tending players' needs. /random favors individuals to the detriment of the guild, while loot council favors the guild to the detriment of individuals. ^^