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View Poll Results: What class are you going to roll in Pantheon?
Cleric 0 0%
Crusader 3 6.00%
Warrior 2 4.00%
Dire Lord 7 14.00%
Ranger 8 16.00%
Rogue 2 4.00%
Monk 1 2.00%
Summoner 0 0%
Enchanter 11 22.00%
Wizard 3 6.00%
Druid 7 14.00%
Shaman 6 12.00%
Voters: 50. You may not vote on this poll

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  #11  
Old 11-01-2016, 05:28 PM
georgie georgie is offline
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The game looks like shit
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  #12  
Old 11-01-2016, 05:47 PM
skarlorn skarlorn is offline
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Classic eq has great art but bad graphics. These days it's more often bad art with good graphics. I have to say I don't put too much weight into their current art asset list. This is a pretty costly and time intensive aspect of game building. If they can deliver fun core game play that is what's most important.
  #13  
Old 11-01-2016, 06:05 PM
Baler Baler is offline
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If someone wants to buy me a couple years subscription I'll roll what ever class they want me to.
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  #14  
Old 11-01-2016, 07:42 PM
Sadre Spinegnawer Sadre Spinegnawer is offline
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I'm sure a lot of you know a lot more than I do, but I'm so jaded at mmorpg's. I just do not see how they can generate a sub-based game with sufficient numbers to sustain the investment of time/money. Unless they go the Eve route of one server-one gameworld, where is the audience?

Everyone is too spread out these days imho. The D&D model (and that is the model) = significant time investment for players, and there just are not as many neckbeards as there used to be.

I would love to be proven wrong, but pay-to-play, microtransactions, and especially, DOTA style games seem to be all the gamers today really want to deal with.

Not enough people want to spend 6 months carefully building a High Dwarf Cattle Charmer, or whatever.
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  #15  
Old 11-01-2016, 07:45 PM
AzzarTheGod AzzarTheGod is offline
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Quote:
Originally Posted by georgie [You must be logged in to view images. Log in or Register.]
The game looks like shit
lol p much

what am I gonna roll? nothing.

the game is dogshit from a horses ass
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  #16  
Old 11-01-2016, 07:51 PM
AzzarTheGod AzzarTheGod is offline
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Quote:
Originally Posted by Sadre Spinegnawer [You must be logged in to view images. Log in or Register.]

Not enough people want to spend 6 months carefully building a High Dwarf Cattle Charmer, or whatever.
ITT people on this forum are looking forward to rolling their very first Cattle Goat Fucker.
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Kirban Manaburn / Speedd Haxx

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  #17  
Old 11-01-2016, 07:55 PM
big_ole_jpn big_ole_jpn is offline
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^above 2 posts had me lollin

big font size is underutilized on this board
  #18  
Old 11-01-2016, 08:19 PM
maskedmelon maskedmelon is offline
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Quote:
Originally Posted by AzzarTheGod [You must be logged in to view images. Log in or Register.]
lol p much

what am I gonna roll? nothing.

the game is dogshit from a horses ass
Quote:
Originally Posted by AzzarTheGod [You must be logged in to view images. Log in or Register.]
ITT people on this forum are looking forward to rolling their very first Cattle Goat Fucker.

rough day?
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  #19  
Old 11-01-2016, 09:34 PM
R Flair R Flair is offline
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Quote:
Originally Posted by Sadre Spinegnawer [You must be logged in to view images. Log in or Register.]
I'm sure a lot of you know a lot more than I do, but I'm so jaded at mmorpg's. I just do not see how they can generate a sub-based game with sufficient numbers to sustain the investment of time/money. Unless they go the Eve route of one server-one gameworld, where is the audience?

Everyone is too spread out these days imho. The D&D model (and that is the model) = significant time investment for players, and there just are not as many neckbeards as there used to be.

I would love to be proven wrong, but pay-to-play, microtransactions, and especially, DOTA style games seem to be all the gamers today really want to deal with.

Not enough people want to spend 6 months carefully building a High Dwarf Cattle Charmer, or whatever.
I think we're all jaded. I know I'm jaded because mmos failed to bring forward what I enjoyed about MMOs. That's why I still play EQ. New mmos are based on instant gratification and allowing the player to succeed without social cooperative play.

Of course new games are failing. They fail to even understand what made this genre great, and that goes for Blizzard as well. Even their own devs and former devs admit they have moved too far away from the original game.

so naturally none of these games can survive, because they don't provide a game that is either capable or worth investing time into on a long term basis. That was what EQ gave us. I haven't seen it since. When someone uses that harder teamwork based model again that makes your achievements memorable, they will gain a captive audience and people will pay for it... every month.
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Last edited by R Flair; 11-01-2016 at 09:37 PM..
  #20  
Old 11-02-2016, 12:30 AM
Angushjalmur Angushjalmur is offline
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Quote:
Originally Posted by AzzarTheGod [You must be logged in to view images. Log in or Register.]
ITT people on this forum are looking forward to rolling their very first Cattle Goat Fucker.
Hear me out dawg

The DND model is the best and truest form of RPG.

They aren't spending a year finely crafting a raid toon so they can do end game exclusively, they're playing the game.

Too many people these days lose sight of that. They forget that there's an entire game there to be played and just rush to end game. Its the spirit of the thing.
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Quote:
Originally Posted by rollin5k View Post
Here is the secret to success in EverQuest

Lower your expectations and increase your play time
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