Quote:
Originally Posted by Brad_mo123
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Disease Cloud spell seems to have a lot less agro than before the patch. Having trouble keeping agro off a monk with 4 Disease Clouds back to back. It's still ok agro but now I pretty much to spam it and darkness to keep agro with no room to do life taps which makes me sad becuase we just now are able to tap bosses such as naggy/vox with no problem but not if we want to hold agro! I do remember Disease Cloud being high agro in live but im not sure how much, it was a long time ago. Im not sure if the change was intended or not becuase there was a time in the past on this server Disease Cloud was generating low agro and then it was fixed.
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Working as intended. Disease Cloud does not obtain the same amount of aggro pre-kunark than post.