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			#1  
			
			
			
			
			
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 |  Spectres in OoT Lifetapping out of melee range I just finished doing a quad kite of spectres in OoT. Before they are damaged they weren't tapping, but after I hit them with Circle of force whenever they got within casting range they would sometimes lifetap for 38dmg. There was no casting message, it seemed to be treated as a proc, or a insta click. Haven't tried any other spectres. *edit* they don't seem to be tapping before being damaged. 
				__________________ Killua | LVL 58 Gnome Rogue of Altered Vision Sprengen Meister | LVL 51+ Dark Elf Wizard of Altered Vision Kilroy Roboto | LVL 40+ Erudite Necro of Altered Vision Mithaniel Marr Fishytoothy | LVL 70 Troll Shaman Stechen Meister | LVL 70 Barbarian Rogue In Your Face Space Coyote! | ||
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						Last edited by Killua; 03-13-2011 at 07:54 PM..
					
					
				
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			#2  
			
			
			
			
			
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 |   Quote: 
 I'd set it to 50 where max casting range is 200 and a snared mob normally takes 10 seconds to reach the caster. | |||
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			#3  
			
			
			
			
			
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 |   Is this an intended feature? The spectres in Oasis of Marr are doing the same thing; I thought the spectre life tap only applied when getting hit by melee damage. 
				__________________ Kaluien Dragonsong - Level 60 Bard | ||
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			#4  
			
			
			
			
			
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 |   Spectres in Oasis should NOT lifetap if that's a concern: http://www.graffe.com/library.php?id=76 Quote: 
 Quote: 
 
				__________________ Project 1999 (PvE): Giegue Nessithurtsithurts, 60 Bard <Divinity> Starman Deluxe, 24 Enchanter Lardna Minch, 18 Warrior Project 1999 (PvP): [50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis | ||||
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			#5  
			
			
			
			
			
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 |   It was either a special ability or an instant cast spell they would always cast. It also had about a 12 second refresh and they would very briefly stop attacking/moving to cast it. | ||
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