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#34
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Like others have suggested, the best thing they could to do bring back the "classic" feel is to change up some of the in-game values, for example:
-Change up the loot table so different named drop different items. -Change respawn times for zones and rare spawns so players have to discover the new values. -Change spawn locations for rare mobs. -Set a new time line for items that get nerfed or removed so no one knows if or when they will actually get removed. -Change the ZEMs so players have to figure out which zones give the best experience rates. -Change race/class exp penalties. Blue can be the "base classic experience" and each additional server/color can have different random values so that each iteration is a little different than the last and players don't go into it knowing exactly what to expect. | ||
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