Project 1999

Go Back   Project 1999 > Server Issues > Resolved Issues

Closed Thread
 
Thread Tools Display Modes
  #31  
Old 09-08-2016, 05:26 PM
Menien Menien is offline
Orc


Join Date: Jul 2014
Posts: 35
Default

Still a remote chance the memblur works but for the most part /q is the safest way.
  #32  
Old 09-08-2016, 08:30 PM
snots snots is offline
Orc


Join Date: May 2015
Posts: 38
Default

The dancing/rotation the mobs do is more than just a graphical artefact. They indeed turn indifferently/scowl/indifferently/scowl if you spam consider them (with sneak on) as they're dancing. Timing is everything. And it's extremely unreliable. But it works.
  #33  
Old 09-08-2016, 09:39 PM
paroxysmal paroxysmal is offline
Kobold

paroxysmal's Avatar

Join Date: Aug 2015
Posts: 149
Default

yea this is majorly broken at the moment. literally unless you want to brute force your way through every encounter you could do it, but if you are trying to get monk tags its about impossible.
__________________
Qenni/Qani
  #34  
Old 09-08-2016, 10:30 PM
Lojik Lojik is offline
Planar Protector

Lojik's Avatar

Join Date: Feb 2013
Posts: 1,954
Default

Anytime there is a z axis change it seems mobs have a tendency to do a straight line float back to their spawn (at least in hate.) Brought new meaning to moonwalk lol
  #35  
Old 09-09-2016, 02:48 AM
pogs4ever pogs4ever is offline
Sarnak


Join Date: Apr 2010
Posts: 280
Default

my bard is loving pulling duties!
  #36  
Old 09-09-2016, 09:31 AM
Tarskin Tarskin is offline
Aviak

Tarskin's Avatar

Join Date: Mar 2016
Location: The Hague, NL
Posts: 96
Default

I have also noticed weird behaviour (in MM), with some mobs pathing back normally and some mobs doing short distance teleports (while facing the other way) on the way back to their spawn point.

Furhtermore, the guards outside of the piano room would for some reason run into the piano room and bring all werewolves/dancers as well, which was a bit surprising.
__________________
Tarscales - 60 Iksar Warlord <Riot>
  #37  
Old 09-09-2016, 02:35 PM
Gain Gain is offline
Aviak


Join Date: Jun 2015
Posts: 97
Default

So last night I was on my necro doing BG's root/rotting. Went to split up 2 on one of the roof pillars. I used screaming Touch on one and swam to the back of the building (towards the sarnak fort). Was having problems rooting the BG I didn't st and had to fd it off. Screaming Touch wore off the 1st BG while I was FD. 2nd BG started to path back so I stood and rooted it, then the 1st BG added. Aggro is definitely not working correctly.
Last edited by Gain; 09-09-2016 at 02:38 PM.. Reason: Sentence structure
  #38  
Old 09-09-2016, 08:51 PM
Tasslehofp99 Tasslehofp99 is offline
Planar Protector


Join Date: Apr 2011
Posts: 2,314
Default

On top of the wonky pathing bug, I noticed:

Mobs in seb last night refused to mem-blur, even after FD'ing and allowing them to return to their static spawn points. Sneak wasn't working as it normally would as well.
__________________
-Aftermath-
Tasslehof - 60 Druid
Barlow - 60 monk
Blueberrii - 60 Mage
Gigglepurr - 60 Shaman
Kids - 60 Rogue
Fornfamnad - 60 Cleric
  #39  
Old 09-09-2016, 09:08 PM
Menien Menien is offline
Orc


Join Date: Jul 2014
Posts: 35
Default

From what I've found mobs will forget you if you sneak/FD behind them in their natural state at spawn. They won't memblur if you FD in their view from their spawn.
  #40  
Old 09-10-2016, 12:18 PM
Jhaerik Jhaerik is offline
Orc


Join Date: Oct 2015
Posts: 45
Default

Quote:
Originally Posted by Notaa [You must be logged in to view images. Log in or Register.]
Mobs warping / moonwalking / spinning while resetting and remembering FDer after returning to spawn point with sneak on and off. Very sad monk. How is this thread not blowing up?!
Because the 65% of the server not playing a monk most likely HATE monks and are enjoying the LoL. Seriously I have more deaths attributed to monks not in my party than my own/my parties personal mistakes. Let'em rot for all I care. That's what Lull is for.
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 07:56 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.