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  #71  
Old 07-31-2016, 02:44 AM
Muggens Muggens is offline
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Quote:
Originally Posted by Aesop [You must be logged in to view images. Log in or Register.]
ill try a few tests tonight
Yeah let me just add that Im not using a parser, just a track stop clock hehe.
  #72  
Old 07-31-2016, 03:23 AM
Aesop Aesop is offline
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yeah im not using a parser either just wanted to see for myself, all approx using a stopwatch.

dragonspine rapier mainhand, no worn no spell haste: 10.5 sec

dragonspine rapier mainhand, rb offhand: 10.5 sec

rb mainhand ds rapier off (just to see): 10.5 sec

dragonspine rapier main, no off + CoF: 7.7 sec

ds rapier + rb + CoF: 7.7 sec

ds rapier + CoF + captain nalot's quickening: 7 secs

so RB didn't affect backstab timer at all, only the CoF did

of course that's not comprehensive or anything just enough so that I know I'm holding on to the CoF and looking to get 41% haste at some point.
  #73  
Old 07-31-2016, 10:38 AM
Freakish Freakish is offline
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He's looking for proof that haste should be lowering cooldown, not whether or not it is on p99. I don't know what else to add here, seems like there's been proof posted that it should and me adding that's how I remember from live doesn't help.
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  #74  
Old 07-31-2016, 01:45 PM
Mud Mud is offline
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Quote:
Originally Posted by Mud [You must be logged in to view images. Log in or Register.]
Back on page 2, I quoted four posts with evidence showing that both worn and spell haste lower backstab cooldown. Unfortunately, only one of them directly references Ragebringer, and it's at the beginning of Luclin era. Nilbog, what are your thoughts on these four posts I quoted on page 2 from Allakhazam?
  #75  
Old 08-14-2016, 02:54 PM
Aesop Aesop is offline
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I feel like this needs to be normalized,

either all haste items should affect cooldowns

or none should.
  #76  
Old 08-15-2016, 01:29 PM
Vicatin Vicatin is offline
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Quote:
Originally Posted by Aesop [You must be logged in to view images. Log in or Register.]
I feel like this needs to be normalized,

either all haste items should affect cooldowns

or none should.
Seems like the evidence has been presented ad nauseam, just have to wait at this point, unless Nil feels like giving us an update.
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  #77  
Old 08-21-2016, 03:09 PM
Mud Mud is offline
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One more, barely after Luclin release.

https://groups.google.com/forum/#!se...A/8423FB8UlksJ

Quote:
Originally Posted by M.A.R. - December 19 2001
My backstab refreshes every 6-7 seconds or so without a haste buff, and that's 400+ damage almost every time I poke. Sometimes (pretty often, really) doubled. *With Ragebringer and a Willsapper, I can usually dish out around 3400 dpm...and it'd be even more disturbing if I could get my grubby hands on one of the Myrlokar's 15/19 daggers and off-hand my RB.
  #78  
Old 09-06-2016, 12:01 PM
qualia qualia is offline
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hi!

does ragebringer's: seething fury act like all my other hastes, again?
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  #79  
Old 09-13-2016, 10:07 AM
Erati Erati is offline
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mega bump

not sure why this is being overlooked, seems like an easy fix to just remove the effect "Seething Fury" off the epic and instead replace it with +40% haste and however much +Attack the effect is suppose to give

That would INSTANTLY fix the problem and let rogues focus on being rogues rather than stacking haste to properly backstab

thank you!
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  #80  
Old 09-13-2016, 10:29 AM
qualia qualia is offline
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Quote:
Originally Posted by Erati [You must be logged in to view images. Log in or Register.]
mega bump

not sure why this is being overlooked, seems like an easy fix to just remove the effect "Seething Fury" off the epic and instead replace it with +40% haste and however much +Attack the effect is suppose to give

That would INSTANTLY fix the problem and let rogues focus on being rogues rather than stacking haste to properly backstab

thank you!
arguably the most important weapon in game... no big deal
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