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  #71  
Old 09-05-2016, 12:14 PM
xplit871 xplit871 is offline
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Join Date: Aug 2013
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the aoe changes are about 5 years to later, now that everyone in aa has about 15 different 60s. WTF is the point now? Should have happened ages ago.
  #72  
Old 09-05-2016, 12:16 PM
Doctor Jeff Doctor Jeff is offline
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Quote:
Originally Posted by Rogean [You must be logged in to view images. Log in or Register.]
Here's a trivial patch after an extrended wait! We hope you didn't think any of the bugs were going to be fixed! Have a nice day!
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  #73  
Old 09-05-2016, 12:17 PM
Raev Raev is offline
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1, better late than never

2, green server is looking more classic by the minute
  #74  
Old 09-05-2016, 12:17 PM
Lojik Lojik is offline
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Quote:
Originally Posted by Profyx [You must be logged in to view images. Log in or Register.]
Thats not how pulling a swarm works, u run a big circle and arent overlaping previous spots, so the pull time is linear.

Also when you only have 25 mobs u spent some time only killing 24 mobs... 23 mobs.. 22 mobs... 10 mobs... 5 mobs... 1 mob....
and u got to do that 4 times

When you have 100 you almost are always killing 25 mobs, only got to do the 24-1mobs once. Much more efficient.
/shrug, I have a hard time believing it is linear. If you go in a big circle for 100 mobs your average might be linear, but 25 mobs your circle is smaller and you don't have to travel far from pull spot, and there's less likelihood another bard or group is taking mobs out of your area. I also have a hard time believing bards will want to go 4x as long on the actual kill without a break, seeing as carpal tunnel is a serious concern for many people.
  #75  
Old 09-05-2016, 12:29 PM
Kaziel Kaziel is offline
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Knight fixes pls? Why is this constantly ignored?
  #76  
Old 09-05-2016, 12:29 PM
furny furny is offline
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Join Date: Feb 2011
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Please rethink the PB AE restriction. I don't think this was a good idea. Everything else is great but this AE update is unnecessary.
  #77  
Old 09-05-2016, 12:54 PM
Doctor Jeff Doctor Jeff is offline
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Quote:
Originally Posted by Kaziel [You must be logged in to view images. Log in or Register.]
Knight fixes pls? Why is this constantly ignored?
They want a system to be created which does the fix for them, but they don't want to develop said system.


Quote:
Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
The issue is that we need a system created which handles skill cap changes on the timeline. When that is done, we will set the skill caps properly through each era.
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  #78  
Old 09-05-2016, 01:24 PM
Zziek Zziek is offline
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Join Date: Feb 2016
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This seems like all it's going to do is make swarm kites longer and make it even harder for non-bards to get mobs. People aren't going to stop pulling massive amounts of mobs, they're just going to kite for longer because the exp is still faster than grouping.
  #79  
Old 09-05-2016, 01:29 PM
Angelice Angelice is offline
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Def not classic..... I remember doing AOE in Seb on live and it was NOT limited to 25 mobs... thats just ridiculous.
  #80  
Old 09-05-2016, 01:33 PM
Tankdan Tankdan is offline
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Join Date: Mar 2014
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getting rid of Chardok AE, an icon of classic EQ.....


interesting
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