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#61
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This is, of course, why so many people want a new server all the time, so they can experience Everquest the way it was meant to be. There are always "classic" guilds being formed on live that try to progress through the expansions, which works well there because the classic zones are empty.
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#62
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So you never kill grn mobs? Can never get a drop that you want because its from a grn mob? What about the people that think your wrong and want to play it how they believe it should be, how do you square that?
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Last edited by tiadashi; 08-25-2016 at 05:03 PM..
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#63
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As an alternative to jboots you could try making friends and grouping with them on a regular basis. It is a mmo after all.
I know it might be a radical concept, but if you make friends and group regularly with a sow class, then jboots are redundant. In a similar way you can avoid dial a port by making friends and grouping regularly with a porter.
__________________
Suggestive Whispers - 48 Enchanter of <Infernus>
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#64
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I dont get what all the fuss is about.... if gear were simply instanced, everyone would have the best gear available at their lvl and it would ruin the risk reward and struggle to get the gear......
just today, a lvl 36 enchanter, who has no business trying to camp the AC in SRo, spent 2 days there (prob 5 game nights on 2 RL days)..... i got the AC to spawn and killed it on my own for the most part...... it was so much more rewarding to get it knowing the entire zone was looking to take it as well (at least 5 higher lvl characters). Im not one to MQ or buy items as all of mine are earned and killed by me but i understand why people do it...... i think the problem lies in the people that buy the stuff for the rediculous prices which drives people to camp those rare items...... if it werent in demand, you can forget anyone going for it. as for MQ, would i spend pp to get the quest completed? after doing it at least once, you bet i would certainly think about it...... | ||
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#65
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Quote:
However, your praise of WoW being the one to do away with it is hilarious. They didn't remove farming, as people grind dungeons to twink their characters. They also weren't the first to implement item level restrictions, as Dark Age of Camelot did that YEARS before WoW was released. In DAOC an item too strong would simply fail to effect you until you were within level range. | |||
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#66
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this is classic unfortunately.
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#67
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Quote:
__________________
<Millenial Snowfkake Utopia>
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#68
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Quote:
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#69
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Anyone else inspired by this thread to farm a bunch of Jboots for their alts and friends?
I pledge to do it with a toon that is with XP con of the S Ro AC. | ||
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#70
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I would simply make it that if the mob cons green, you can get the item once... after that, it's off the loot table for you. This would allow you to get/upgrade your gear if you need it and would prevent farming that prevents level appropriate people to camp it
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