
11-03-2009, 08:00 AM
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Decaying Skeleton
Join Date: Nov 2009
Posts: 4
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Quote:
Originally Posted by Distance
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I think the pros outweigh the cons honestly, at least for two per account. I agree allowing more would become rampant anti-social wasteland; ex. "The Grand Creation", where six-boxing reigns king. I think a reasonable suggestion would be to open a poll and take a new reading of the community. If it is any indication of the interest this thread went to three pages overnight on a dry forum.
I think the general consensus in this thread was that ultimately it ought to be allowed as the spread of levels will be more noticeable and difficult on new players. Perhaps that time is now? Not everyone can mage group/rez bug/exploit their way to 50. Not everyone has time to find groups. Not everyone is the same level, etc.
As it stands people simply apply and get exemptions and stealthily play their "wife's" character. I'm not naive enough to think it doesn't happen, I also don't believe they have the staff to monitor it, nor should they. It has been pointed out there are better areas to devote resources to.
Linkdeath'ing to buff, blatant sharing of accounts, etc. it's all common practice, especially on emulated servers. For example, Shards of Dalaya's top guild all share passwords. It was common to have one person log 5 guild characters to completely buff new characters. But I'm getting off the subject -- my point is this: It's going to happen regardless.
I think the most sound argument was that if a dual-boxer chooses to group with the same class then they get something done they would not have otherwise, nobody is compromised if they choose to simply stick to themselves. Nobody is going to magically change their playstyle, people who want to solo will solo. I see tons of people seeking groups that would be enabled to at least kill something and venture into empty zones. If this were a live server with a larger population that scene would be different.
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/agree
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