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Old 06-17-2016, 03:26 PM
Troxx Troxx is offline
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Originally Posted by RDawg816 [You must be logged in to view images. Log in or Register.]
It helps me just fine. RNG either is on your side or it's not. The more swings, the more chances you have to get that lucky roll...
That's not how it works.

It's a set proc per minute. The lower your delay the lower your chance to proc per swing. Having haste of any sort makes you less likely to proc per swing. This is why warriors after luclin would have slow cast themselves when using an earthshaker to AOE 'shakerpage'.

Tola does not make you more likely to Proc OT hammer.

It doesn't make you less likely per unit time either.
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Old 06-17-2016, 03:31 PM
Ivory Ivory is offline
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Originally Posted by Troxx [You must be logged in to view images. Log in or Register.]
This is why warriors after luclin would have slow cast themselves when using an earthshaker to AOE 'shakerpage'.
That is dumb, because it still remains the same procs per minute overall.

The "procs per minute" is just an average over a longer period of time. You can proc 6 times in a row....or go a while without any procs. It is just a percentage chance per swing that is effected by your haste.
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Old 06-17-2016, 03:54 PM
Troxx Troxx is offline
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Originally Posted by Ivory [You must be logged in to view images. Log in or Register.]
That is dumb, because it still remains the same procs per minute overall.

The "procs per minute" is just an average over a longer period of time. You can proc 6 times in a row....or go a while without any procs. It is just a percentage chance per swing that is effected by your haste.
Rampage ability was a one shot aoe ability where you got ONE swing on all mobs around you. The weapon proc'd a pbaoe. If you took off your haste item and got slowed, your chance per swing (and you got one swing per target) to proc was almost guaranteed mathematically with high dex.

Pull 100 mobs, click rampage, 100 swings (one to each mob) and 100 procs ... each of the 100 mobs getting hit by the proc 100x. Doing it back in the day was a blast. When you hit rampage on the swarm it would take your computer and the server nearly 20 seconds to process it all. If you found the right place, a warrior could actually get aa xp'd pretty fast in some areas of luclin. Mob hp was too high to pull it off in PoP.

It's not dumb, it's math ... And that's how the game works.
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Last edited by Troxx; 06-17-2016 at 03:59 PM..
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