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#31
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I even offered them the mobs from the King room, all I wanted was the King, They had no druid there who needed the bracer, with my help I could have tripled their exp. Anyways I'm done with this post, I just wanted to know BY GM RULING what the rules were here, not by player based "theory." You actually have to leave the rooms to come get the mobs that spawn in King room, same with priest... | |||
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#33
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Seems like you went type A douchelawyer on them and, well....... | |||
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#34
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#37
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__________________
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#38
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#39
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![]() I believe you'd have spent less energy shrugging the whole thing off and trying again later.
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#40
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![]() If you look at https://www.project1999.com/forums/s...d.php?t=132299 The play nice Policy in the second point it talks about this.
That being said, you can absolutely "camp" mobs, and you cannot steal another players 'camp'. In general, if the placeholder or placeholders for a spawn are being killed, that 'camp' can be considered held by the player doing the killing so long as they are keeping the placeholders cleared. You do not necessarily need to be at the spawn point to call it 'claimed' while it is uncontested, however, if someone else wishes to contest the 'camp' you do need to return to the 'camp' and maintain a presence at or very near the spawn(s) in order to hold it. It should also be noted that if you camp out or leave the zone, you have forfeited a camp. You cannot hold multiple 'camps' if another group wishes to contest one that you are holding. The player holding multiple 'camps' retains the right to choose which 'camp' to give up. | ||
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