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View Poll Results: Did you like the ToV racing?
Yea it was fun 51 34.23%
Nope, hated it. 38 25.50%
Meh, don't care, coth or race 60 40.27%
Voters: 149. You may not vote on this poll

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  #401  
Old 04-19-2016, 02:52 PM
zanderklocke zanderklocke is offline
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But guilds should be able to kill Gorenaire to be able to attempt Maestro!
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  #402  
Old 04-19-2016, 02:57 PM
zanderklocke zanderklocke is offline
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Okay I liked. You had to kill Talendor before you could attempt Maestro.

http://galleries.guildlaunch.net/283...l_21501Pop.png

That was the second version though. This was the first version:

http://galleries.guildlaunch.net/283...l_19291Pop.png
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Power Leveling Service | OT Hammers | Quillmane Quide
  #403  
Old 04-19-2016, 02:58 PM
zanderklocke zanderklocke is offline
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Quote:
Originally Posted by zanderklocke [You must be logged in to view images. Log in or Register.]
Okay I lied. You had to kill Talendor before you could attempt Maestro.

http://galleries.guildlaunch.net/283...l_21501Pop.png

That was the second version though. This was the first version:

http://galleries.guildlaunch.net/283...l_19291Pop.png
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Zanderr Locke - 60 Punk Rock Bard | Minnesota Nice - Monk | Squaresoft Chocobo - Shaman | Bowbafett | Supermetroid | Weaponx
Power Leveling Service | OT Hammers | Quillmane Quide
  #404  
Old 04-19-2016, 02:59 PM
Detoxx Detoxx is offline
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Need to kill Sontalak and AoW back to back to get in on the Wuoshi, Vindi, Velk and Kelorek Dar rotation!
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  #405  
Old 04-19-2016, 03:01 PM
JurisDictum JurisDictum is offline
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Quote:
Originally Posted by Loke [You must be logged in to view images. Log in or Register.]
Old system - lose most mobs to A / A
New system - lose most mobs to BDA / CSG

The only people that would really benefit from that is BDA and CSG. It wouldn't improve the raid scene, just provide welfare pixels to 2 guilds while the vast majority of guilds still fight for table scraps.

I was being mostly facetious in my post. I see no reason why loot or mobs should be distributed with equity. Rotations on older content (or even top guilds not engaging kunark mobs) seems okay, but end game content being dominated by top tier guilds is as classic as TMO wiping on fear breaks. I was simply pointing out that claims from BDA about "fixing the raid scene" have in the past really been a guise for them to allocate more uncontested content to themselves. Their rotation became a farce he second they started enacting artificial barriers of entry to stiffle potential competition.
If you have aggressively compete for them, they aren't welfare pixils. I'm proposing divisions of competition so that the bar to compete at the lesser tier (which is rewarded much less) is somewhat reasonable. This is because not everyone on the server can be in the top guilds.

Most MMOs don't have you compete with other players for pixils for obvious reasons. If you had to beat someone who could potentially throwing their life away on a game every time you wanted a serious upgrade -- there would be no game industry. This game itself wouldn't exist because not enough people would pay money to buy it.

This server has maybe 1000 people on it at a time, and most of them don't like this server once it gets to the raid scene. These are the most hardcore classic EQ fanatics you can find on the internet and most them say "raid scene is shit."
  #406  
Old 04-19-2016, 03:04 PM
Spyder73 Spyder73 is offline
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Quote:
Originally Posted by Loke [You must be logged in to view images. Log in or Register.]
I was simply pointing out that claims from BDA about "fixing the raid scene" have in the past really been a guise for them to allocate more uncontested content to themselves
Their rotation became a farce he second they started enacting artificial barriers of entry to stiffle potential competition.

Their rotation became a farce he second they started enacting artificial barriers of entry to stiffle potential competition.

Their rotation became a farce he second they started enacting artificial barriers of entry to stiffle potential competition.

Their rotation became a farce he second they started enacting artificial barriers of entry to stiffle potential competition.

Their rotation became a farce he second they started enacting artificial barriers of entry to stiffle potential competition.

Their rotation became a farce he second they started enacting artificial barriers of entry to stiffle potential competition.

Their rotation became a farce he second they started enacting artificial barriers of entry to stiffle potential competition.
  #407  
Old 04-19-2016, 03:10 PM
dafier dafier is offline
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depiction of this thread...

[You must be logged in to view images. Log in or Register.]
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  #408  
Old 04-19-2016, 03:11 PM
Loke Loke is offline
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You couldnt have just gone ahead and corrected my typo there Spyder? Come on!

Also, gracias for doing the research I was too lazy to do Zander. Doing the Lord's work my man.
  #409  
Old 04-19-2016, 03:12 PM
jcr4990 jcr4990 is offline
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I'm all for a rotation with no barrier to entry. Brb forming <Bregan D'Aerth2>

Hey BDA wanna form an "alliance" and get 2 rotation slots?
  #410  
Old 04-19-2016, 03:13 PM
zanderklocke zanderklocke is offline
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Quote:
Originally Posted by Spyder73 [You must be logged in to view images. Log in or Register.]
Their rotation became a farce he second they started enacting artificial barriers of entry to stiffle potential competition.
Who said that originally?
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Previous Guilds: The A-Team <- Rapture <- Flawless Victory
Zanderr Locke - 60 Punk Rock Bard | Minnesota Nice - Monk | Squaresoft Chocobo - Shaman | Bowbafett | Supermetroid | Weaponx
Power Leveling Service | OT Hammers | Quillmane Quide
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