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#321
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There's just so many small aspects of these rules that will pop up and have everyone frothing at the mouth to get someone gone for 10 days. I guess every guild is gonna wanna pull to LTK as well since people are already starting their prelawyering about a zone in pull, so that'll be a fun desync fest.
Like literally, this is gonna be worse than 300 people sitting under Traks spawn. | ||
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#322
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Lets bring back rotations am I right?! Let each guild get 1 day a week like the server did with Plane of Sky and make mob variance a total of 168 hours, or +/- 84 hours. It will be a casino style ToV! You never know what you're going to get!
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#323
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I'm sure you guys will be fine. No one but you is gonna suck ToV on a Wednesday.
__________________
Green
Tofusin - Monk <Force of Will> Manowarr - Druid Blue Tofusin - 60 Monk <BDA> Shiroe - 60 Enchanter Manowarr - 60 Druid | ||
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#324
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Chest does a good job at predicting the future. Also I appreciate him pointing out that the rules clearly aren't thought out well.
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#325
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Chest might be a self-righteous prick, but he's not dumb.
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#326
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Quote:
__________________
Monk of Bregan D'Aerth
Wielder of the Celestial Fists Quote:
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#327
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I like the "what the fuck did you think was going to happen during this meeting" to Sirken when Sirken realized no common ground was found during the Great Summit of the Nerds.
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#328
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There is really no need for hundreds of people to be logged in to ToV at once unless several dragons are up and being killed.
Racers race, everybody else at char select or playing alts. Hell, even mains if you're bound in ToV or nearby. When your guild secures the FTE, batphone>mobilize to ToV/log in and kill it. All of the guilds need to subscribe to the mentality that there is no need to flood the zone logging in your raid force while the race is still happening. This can also translate over to everybody killing at the west exit. If guilds can keep there people logged out most of the time and not logging in unless its time to pull - west kills can work for all. Also, I understand some of the guilds newer to North might prefer to clear to the dragon, but that's a recipe for disaster the way the rules are now written. It might not be so bad once the windows spread out 3-4 days (puke), but this week and next there is a very high probability that dragon 1 spawns and guild A is clearing there, somewhere in North, and dragon 2 spawns and the race trains the absolute sh*t out of guild A. The disaster scenarios are far fewer when the mob gets train pulled to west, or even the entrance. Raid discussion post has some good direction to it. Props to all the GL's posting there, even Chest. | ||
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#329
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Who wants to pull north dragons to west? Sounds lame.
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