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  #11  
Old 03-08-2016, 02:28 PM
Swizzl Swizzl is offline
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Originally Posted by Golaniel [You must be logged in to view images. Log in or Register.]
Will DEX help with Tradeskill skill-ups?
The main reason you want to put points into DEX is because the best way for a warrior to get and keep agro on the mobs you are fighting is with weapons that proc damage and other debuffs like blind, poison dots, snare etc etc. The higher your DEX is the more you will proc with those weapons so the easier time you will have keeping agro off the shamans and enchanters that are debuffing your mobs hehe. From what i have heard it is harder for a warrior to cap DEX then it is to cap STR or STA so that is why a lot of people recommend putting most of your starting points into DEX.

Like i said before i dont do much tradeskilling at all but i thought i had heard that DEX helps with the actual combine and whether or not you fail or succeed in making the item and your primary stats like STR, WIS, INT help with whether or not you get a skill up. I could be totally wrong about this though.

Roory Cowtipper, 54 Cleric of <Nocterma>
  #12  
Old 03-08-2016, 02:53 PM
Daywolf Daywolf is offline
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Quote:
Originally Posted by Golaniel [You must be logged in to view images. Log in or Register.]
Will DEX help with Tradeskill skill-ups?
Generally for success. Then you often have another stat involved in the skill-up upon success (e.g. int). Depends on the tradeskill. So like jewel crafting should work as having dex for combine success, but int to count for any possible skill-up on combine success. You can probably find a formula at the eqemu site, I've never directly looked at it. Of course may not be exact to here, but should show the general formula which was likely rudimentarily copied to p99 early on from PEQ files.

As for selling tradeskill items, just depends on what it is and how much you want to make from it. Trades like jewel crafting can take a ton of time to make back the investment, but for like smithing it's not too hard. It was easier to sell tradeskill stuff on live, but it's not flat out broken here like in most games. Not a get rich quick thing ...by far. Good you like it, so do I, start early and gear yourself as you go. Gotta luv that cultural armor. Cultural weapons suck though, no bonus, early version better fit for newbies yet requiring vets to make. Well, EQ tradeskills were never the best anyway, but still better than most.

Oh as for blacksmithing, it could very well be dex+str. I'm not sure though. But I had really good success buffing my str up and fairly good dex. Obviously you want human warrior for that as best possible choice, thanks to the big multi-cultural trade skill list humans have in the elf simulator hehe.
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Last edited by Daywolf; 03-08-2016 at 03:10 PM..
  #13  
Old 03-09-2016, 12:56 AM
Golaniel Golaniel is offline
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Quote:
Originally Posted by Daywolf [You must be logged in to view images. Log in or Register.]
Obviously you want human warrior for that as best possible choice, thanks to the big multi-cultural trade skill list humans have in the elf simulator hehe.
Say wha? Is this just a joke that is lost on me?
  #14  
Old 03-09-2016, 01:27 AM
Daywolf Daywolf is offline
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Quote:
Originally Posted by Golaniel [You must be logged in to view images. Log in or Register.]
Say wha? Is this just a joke that is lost on me?
Don't know what you mean. http://wiki.project1999.com/Cultural_Tradeskills:_Human
Why would that insane list be a joke of some sort? Can't do anything like that in an elf cultural forge hehe that's for sure. Humans are OP on their cultural forge.

Anyway you mentioned rolling human, I figured that was the reason why, which is a big reason why as a tradeskiller. But I guess not.
Lucks
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  #15  
Old 03-09-2016, 04:25 AM
Pyrion Pyrion is offline
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Notice that all those cultural things work with half elves as well.
  #16  
Old 03-09-2016, 04:30 AM
Golaniel Golaniel is offline
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Woh...I totally forgot that things like Imbued Field Plate could only be created by Humans??

I crafted myself (very very painstakingly) a full set of Imbued Field Plate way back when...

As a side note...really sucked that I had chosen Mith Marr as my deity, because my Imbued Field Plate had all WIS/INT [You must be logged in to view images. Log in or Register.]. Talk about terrible for a Warrior. Then add to that the fact that Mith Marr imbue is a Diamond, the most expensive imbue stone if I remember correctly. I was really a glutton for punishment, but I loved Blacksmithing so much that I STILL created my full set and wore it. Definitely going Rallos Zek this time around!

Surprised that the Imbued Field Plate stuff even has trivial values on them...thought that those never went trivial but maybe that was before the skill cap was 250?

Is it still possible to craft the "Master" hammer or whatever it was, that gave a boost in smithing skill but was super high level to create itself?

Lastly, does p99 still limit you to only going beyond 200 with only one tradeskill (if I remember correct from classic)?
  #17  
Old 03-09-2016, 04:34 AM
Golaniel Golaniel is offline
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Quote:
Originally Posted by Pyrion [You must be logged in to view images. Log in or Register.]
Notice that all those cultural things work with half elves as well.
The items can be *worn* by Half Elves, but can they be crafted by Half Elves?

http://wiki.project1999.com/Cultural...ills:_Half_Elf says Half Elves can't craft nuffin' cultural [You must be logged in to view images. Log in or Register.]
  #18  
Old 03-09-2016, 04:54 AM
Daywolf Daywolf is offline
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Quote:
Originally Posted by Golaniel [You must be logged in to view images. Log in or Register.]
The items can be *worn* by Half Elves, but can they be crafted by Half Elves?

http://wiki.project1999.com/Cultural...ills:_Half_Elf says Half Elves can't craft nuffin' cultural [You must be logged in to view images. Log in or Register.]
Only humans can use the human cultural forges. That list I linked is only for the human cultural forge. In other words, you can either buy the armor or roll a human to make it [You must be logged in to view images. Log in or Register.]
See? OP! Hehe. But the human can just be a lowbie mule to do it.
And yeah, only 1 trade can raise above 200.
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  #19  
Old 03-09-2016, 06:12 AM
Naethyn Naethyn is offline
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Human warrior is the best decision I've made on p99. Put all of your points into Stamina. Sell Leather Padding to make money. Buy a Jarsath Triden and Green Jade Broadsword to start out. At 40 upgrade with 2 yak clubs. At 50 get 2 Blood Points and a Truncheon of Doom. Bind Wound is huge. Large races get slam, but at 55 warriors get stunning kicks and kick becomes far superior due to high skill cap. Go for all +HP gear and a haste item.
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  #20  
Old 03-09-2016, 11:32 AM
Sorn Sorn is offline
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Quote:
Originally Posted by Golaniel [You must be logged in to view images. Log in or Register.]
Is it still possible to craft the "Master" hammer or whatever it was, that gave a boost in smithing skill but was super high level to create itself?

Lastly, does p99 still limit you to only going beyond 200 with only one tradeskill (if I remember correct from classic)?
1) No, we don't have tradeskill trophies here.

2) Correct. Only one tradeskill can go beyond 200.
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