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#11
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We damn well know what she "should" be hitting for.. but thats not the case. Nice thread Molitoth | |||
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#12
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The issue in pos is that mob haste is jacked up pretty high to due to what I can only assume is a best guess simulation of what a quad "would be". At one point in time, the bee haste was such that it did around as much dps as the prenerf spiroc lord (it seemed like in the time it took the bee to swing 859 twice, the lord would swing 450x4), making it 10-12 cleric healable. Right now, the bee haste is so fast that there isn't really much of a delay between each "double" to catch a complete heal. Even if the tank was 10 levels higher, I have serious doubts whether a reasonable number of clerics (lets say 6 for the sake of argument) could keep a tank alive.
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#13
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Grats finawin jr on 1) trolling a bug thread 2) not understanding what was being reported and 3) making a big deal about someone slightly misspelling something completely trivial!
you got the trifecta, son | ||
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#15
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I've warned you all enough times to stop trolling the mother fucking bug forums.
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#16
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LOL - awesome.
__________________
I apologize for the prior sig gif. Here are some kittens.
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#17
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Happened again, edited main post.
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#18
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We get lower level drops on bosses than we should all the time. This can't be the first time you have noticed this in Sky. Also, how can you possibly know with 100% certainty what "should have dropped"? It's random!
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#19
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__________________
Another witty, informative, and/or retarded post by:
![]() "You know you done fucked up when Yendor gives you raid commentary." - Tiggles | |||
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#20
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Quote:
Quote:
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