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  #21  
Old 03-05-2016, 01:23 PM
arsenalpow arsenalpow is offline
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Originally Posted by xexbis0 [You must be logged in to view images. Log in or Register.]
I'm not going to be one of those people that blames BDA for the rotational downfall. They were simply the guild that finally pulled the trigger after going to bat for the little guys who just constantly wanted more more more without giving an inch in return. I don't blame them. At some point, you would at least hope that your efforts are appreciated by showing a little effort yourself to meet in the middle on issues.

The Main Issue
These mobs that spawned in off hour times eventually rotated into an FFA mob which would not move the ticker. Plenty of the rotational guilds had very specific time slots which they could kill these mobs, and some of these windows were particularly small. Taken and BDA specifically had to burn the midnight oil (granted this was well before where both guilds were later after the collapse in terms of strength) to play goalkeeper and ensure TMO and IB didn't come rolling in and smash the mob, resulting in the rotation not moving at all. The little guilds refused to move back spots as a result of their failure of not having the line move even when Taken/BDA/Divinity couldn't muster the 3am force on short notice not knowing the mob would end up needing the help. I'm sure you can see the frustration here. This automatically moved whichever guild to the back of the line. These 3 guilds were not enjoying the fun, stress-free life the rotation should have bought them. That's where the frustration truly was born.

Along Came Little Jimmy
More and more guilds kept popping up hoping to throw their name into the mix. Ideas were brought forth for barriers of entry to make it into the rotation. Some guilds QQd and swore to make lives harder claiming injustice if they didn't immediately get what they wanted, sometimes just plain sniping lesser mobs causing what should have been a relaxing track session due to having an X hour window to kill a mob into "we have to make sure we don't let them beat us to mobs". Again, no penalty in place to get outraced.

There's More? Of Course There Is
Guilds started allying to kill their class R mobs because they couldn't handle it on their own. THIS really was imo the final nail in the coffin. They refused to share joint spots on the rotation and rotate as a unit. After all, these guilds holding one spot couldn't even kill the raid mobs solo. At this point, BDA made the decision to say "fuck you guys, I've gone to bat for you over and over and over without seeing a thing given in return." Taken and Divinity were already fed the F up with all of it. BDA just signed off on "we've had enough of this crap going on a year already, tear it down." Plenty of time was given to the smaller guilds throughout the entire time period to come to a more equitable solution that didn't involve them gaming the rotation. No progress was ever close to being made.

Class R History Ladies n Gents

TL-DR - it's fun to say the big 3 were big meanies, but if you think the 2 class Cs would have had 1/8 the patience those guilds had you're loco. A year. That's how long they had to come up with better ideas, they wouldn't even take the barely change anything ones. The downfall of the R-otation was the little guilds calling the bigger guilds bluff that we wouldn't do anything about it.
hey look, an accurate representation of what actually happened with the class R rotation, a bit different from the forum narrative though of robble robble BDA.
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Last edited by arsenalpow; 03-05-2016 at 01:30 PM..
  #22  
Old 03-05-2016, 03:06 PM
Erati Erati is offline
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Originally Posted by arsenalpow [You must be logged in to view images. Log in or Register.]
robble robble BDA.
.
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  #23  
Old 03-05-2016, 03:23 PM
Raev Raev is offline
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Serious question Chest, now that the rotation is far behind us. What did you guys really find so objectionable about The A-Team's soft-penalty proposal? Or did you hit adiabatic and stop reading?
  #24  
Old 03-05-2016, 03:35 PM
arsenalpow arsenalpow is offline
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Originally Posted by Raev [You must be logged in to view images. Log in or Register.]
Serious question Chest, now that the rotation is far behind us. What did you guys really find so objectionable about The A-Team's soft-penalty proposal? Or did you hit adiabatic and stop reading?
I can't even remember what the major points of it were, care to remind me?
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  #25  
Old 03-05-2016, 03:37 PM
jcr4990 jcr4990 is offline
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Originally Posted by Colgate [You must be logged in to view images. Log in or Register.]
this is exactly how we operate on red
I hear it's pretty easy to kill raid targets whenever u want when your server has 50-100 ppl at best playing outside of a few hours of primetime where it hits a whopping 150 and 90% of those numbers are under 1 guild tag or sub-50 alts/noobs.

I swear these dudes bragging about Red server raid pixels are the same kids that brag about their participation trophies after they get last place.
  #26  
Old 03-05-2016, 04:10 PM
Raev Raev is offline
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Originally Posted by arsenalpow [You must be logged in to view images. Log in or Register.]
I can't even remember what the major points of it were, care to remind me?
basically whenever guilds needed help/were late they would move down a rotation spot (or more than one depending on the offense).

So for example if the rotation list was A-Team, BDA, Taken, Divinity, AG and A-Team needed help to kill Gorenaire at 5AM, BDA would get the next kill, and then after that the rotation would be Taken, Divinity, AG, BDA, A-Team. Briscoe put together some examples that showed pretty well that guilds that took care of business would move through the rotation much faster than guilds that did not.
  #27  
Old 03-05-2016, 05:03 PM
Tirion Tirion is offline
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So Chest, given what happened with the Rotation, would you say that Lord Bob was right all along?
  #28  
Old 03-05-2016, 05:16 PM
Sadre Spinegnawer Sadre Spinegnawer is offline
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I propose a walk off
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  #29  
Old 03-05-2016, 06:23 PM
Samoht Samoht is offline
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Quote:
Originally Posted by Raev [You must be logged in to view images. Log in or Register.]
basically whenever guilds needed help/were late they would move down a rotation spot (or more than one depending on the offense).

So for example if the rotation list was A-Team, BDA, Taken, Divinity, AG and A-Team needed help to kill Gorenaire at 5AM, BDA would get the next kill, and then after that the rotation would be Taken, Divinity, AG, BDA, A-Team. Briscoe put together some examples that showed pretty well that guilds that took care of business would move through the rotation much faster than guilds that did not.
So they cause a class R mob to move to FFA and then get a nearly immediate chance to cause it to happen again? Lol, noty. What a terrible proposal.
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  #30  
Old 03-05-2016, 06:32 PM
Raev Raev is offline
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Quote:
Originally Posted by Raev
or more than one depending on the offense
The example was for a guild needed help during a dark hour kill. The penalties for letting Class C kill the target were actually quite draconian, it was like 4 rotation slots across all mobs or something.
Last edited by Raev; 03-05-2016 at 06:37 PM..
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