Project 1999

Go Back   Project 1999 > General Community > Rants and Flames

Closed Thread
 
Thread Tools Display Modes
  #171  
Old 03-04-2016, 07:19 PM
Kodim Kodim is offline
Aviak


Join Date: Nov 2012
Posts: 55
Default

This server is a good example of why future MMOs will always be instanced and more casualized.
  #172  
Old 03-04-2016, 07:20 PM
Pokesan Pokesan is offline
Banned


Join Date: Apr 2014
Posts: 5,958
Default

Quote:
Originally Posted by AzzarTheGod [You must be logged in to view images. Log in or Register.]
why 'bog and rog'.

im partial to 'bog and 'gean.

keep it consistent.
because it rhymes
  #173  
Old 03-04-2016, 07:20 PM
Pokesan Pokesan is offline
Banned


Join Date: Apr 2014
Posts: 5,958
Default

you jive ass honkey
  #174  
Old 03-04-2016, 07:53 PM
AzzarTheGod AzzarTheGod is offline
Planar Protector

AzzarTheGod's Avatar

Join Date: Jun 2015
Location: Sullon Zek
Posts: 7,762
Default

step your southern redneck swag up
__________________
Kirban Manaburn / Speedd Haxx

PKer & Master Trainer and Terrorist of Sullon Zek
Kills: 1278, Deaths: 76, Killratio: 16.82
  #175  
Old 03-04-2016, 07:58 PM
Spyder73 Spyder73 is offline
Banned


Join Date: Oct 2014
Location: 36th Chamber
Posts: 1,901
Default

Pokesan to busy pricing Magic the Gathering cards to step game up.
  #176  
Old 03-04-2016, 08:20 PM
Big_Japan Big_Japan is offline
Banned


Join Date: Oct 2012
Location: shrapnel city
Posts: 1,196
Default

'bog and rog' has real poetry to it. I'll bet you cant even jump azzar.
  #177  
Old 03-04-2016, 10:49 PM
iruinedyourday iruinedyourday is offline
Banned


Join Date: Apr 2014
Posts: 7,350
Default

Quote:
Originally Posted by fan D [You must be logged in to view images. Log in or Register.]
pvp server

feel like im on crazy pills talkin to u ppl
  #178  
Old 03-04-2016, 11:06 PM
Oleris Oleris is offline
Planar Protector

Oleris's Avatar

Join Date: Dec 2013
Location: Anaheim ด้้้้้็็็็็้้
Posts: 1,382
Default

Quote:
Originally Posted by Spyder73 [You must be logged in to view images. Log in or Register.]
Quick history lesson from my experiences since 2014...

It's not so much about trust as it is "Do unto other as you want done unto you". I can only speak from personal experience, but BDA and Taken were both instrumental (IE SOLELY RESPONSIBLE) for the dismantling of the class rotation system because they had zerg numbers and were getting annoyed by guilds like Asgard, Omni, and Azure Guard who wanted to kill dragons under the CASUAL class rotation. Taken and BDA both refused to move up and compete with IB and TMO. Asgard decides enough of this sh!t and joins class C because there's only like 2 guilds actually competing…We start getting kills!

So Asgard decides we are going to step it up and compete at the highest level possible in Velious to start off – nToV...not going to lie, times were tough at first, we were too small and the zergs were too big. So we made a few alliances so that we could live normal lives and also get loot. Taken joins us only to desert the alliance and join the competition in hopes of crushing us and monopolizing ToV 100%. Funny thing happens though, this only galvanized the Asgard alliance and we started kicking the sh!t out Taken and Rampage on a weekly basis. So now its clear that Taken made ANOTHER bad move, and now that Rampage is gone talks of a rotation are starting again.

Seems to be a situation of a guy picking a fight, getting his sh!t pushed in, and then calling for a truce and saying the other guy is a bully.

Excuse me when I say “blow it out your ass” to any Taken member who thinks they are not the problem with the current raid scene.
you are wrong. Taken backed out because it was too much raiding originally. After a couple weeks of getting north tov down, leadership declined to partner with taken because it would split the loot too much. Taken took the correct decision by allying with rampage because it got them north loot when they would have to compete against asgard/forsaken + rampage. I don't blame taken for doing what's best for their guild. I was just sad that our VP adventures ended because of it.
__________________
<Aftermath> Oleris- 60 epic necro, Olerris- 60 epic monk. Songerino 60 epic Bard

Halloween 2015 event: https://www.twitch.tv/videos/23440971

PL service
https://www.project1999.com/forums/s...d.php?t=313502
  #179  
Old 03-04-2016, 11:07 PM
syztem syztem is offline
Fire Giant


Join Date: Oct 2015
Posts: 964
Default

Quote:
Originally Posted by Fifield [You must be logged in to view images. Log in or Register.]
I can't post in Raid discussion so posting here.

Its obvious in the past 6 months the GM's don't give a shit about the raid scene on P99 anymore. The current raid scene in ToV is absolutely stupid and the leaders of FA and Awakened need to just get along for once and come up with some ground rules that both parties could agree on. Cant be that hard. We all want to have fun and compete and i am sure there is a way to do that without killing your trackers each week.

My proposal:

--2 mages per wing. This makes you have to pick and prioritize your mobs

--1 mage per mob. Regardless of which wing, its the same shit as 2 mages per mob it just lowers the ammount of trackers needed. You might argue that its nice to have 2 mages so one can go piss. And I would argue just go fucking piss. If for some reason he spawns while you went pee, who cares, the same exact dragon is gonna be there next week.

--no gating mages to coth - obviously

I feel like doing this would allow for some targets to be raced for, some to be coth'd, and lower the amount of trackers needed compared to the Magewars2016 we have going now, and this is coming from someone who enjoys tracking for their guild.

Would love to hear some more ideas. The raid scene is what you want it to be, if you want it to be 20 man track teams it will be, if you want a better raid scene, you can make it happen.
wat? we get every single dragon dead, not sure how u guys manage to run into an issue on over populated server.
  #180  
Old 03-05-2016, 04:47 AM
Xaanka Xaanka is offline
Banned


Join Date: Jul 2014
Location: ✿Kohai in the Streets, Senpai in the Sheets❤( ͡° ͜ʖ ͡°)
Posts: 2,633
Send a message via ICQ to Xaanka Send a message via AIM to Xaanka Send a message via Yahoo to Xaanka
Default

Quote:
Originally Posted by Fifield [You must be logged in to view images. Log in or Register.]
I can't post in Raid discussion so posting here.

Its obvious in the past 6 months the GM's don't give a shit about the raid scene on P99 anymore. The current raid scene in ToV is absolutely stupid and the leaders of FA and Awakened need to just get along for once and come up with some ground rules that both parties could agree on. Cant be that hard. We all want to have fun and compete and i am sure there is a way to do that without killing your trackers each week.

My proposal:

--2 mages per wing. This makes you have to pick and prioritize your mobs

--1 mage per mob. Regardless of which wing, its the same shit as 2 mages per mob it just lowers the ammount of trackers needed. You might argue that its nice to have 2 mages so one can go piss. And I would argue just go fucking piss. If for some reason he spawns while you went pee, who cares, the same exact dragon is gonna be there next week.

--no gating mages to coth - obviously

I feel like doing this would allow for some targets to be raced for, some to be coth'd, and lower the amount of trackers needed compared to the Magewars2016 we have going now, and this is coming from someone who enjoys tracking for their guild.

Would love to hear some more ideas. The raid scene is what you want it to be, if you want it to be 20 man track teams it will be, if you want a better raid scene, you can make it happen.
__________^holy fuck
[You must be logged in to view images. Log in or Register.]
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 03:03 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.