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#372
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Quote:
"Luclin caused imbalances but it also balanced..." Give me 2 hard examples of Luclin AA's making anyone OP? I feel you posted negatively based on your impression of a few gimmick parlor tricks that some classes received through AAs, which really amounted to fuckall.
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Kirban Manaburn / Speedd Haxx
PKer & Master Trainer and Terrorist of Sullon Zek Kills: 1278, Deaths: 76, Killratio: 16.82 | |||
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#373
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This was an amazing thread. I was just glossing back over it. I really took these autists to school over their biased, unfounded Luclin anxieties.
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Kirban Manaburn / Speedd Haxx
PKer & Master Trainer and Terrorist of Sullon Zek Kills: 1278, Deaths: 76, Killratio: 16.82 | ||
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#374
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Quote:
or on the red server, mana burn is just a super op version of HT. or was manaburn PoP? | |||
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#375
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Release everything except graphics, cats, beastlords
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#377
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we need fading memories on red
sell off your salt stocks, they about to plummet | ||
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#378
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Quote:
Second, it required a full group of wizards in BIS gear to kill a mid-tier Kunark boss during Luclin era. Even then no guarantee.
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Kirban Manaburn / Speedd Haxx
PKer & Master Trainer and Terrorist of Sullon Zek Kills: 1278, Deaths: 76, Killratio: 16.82 | |||
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#380
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custom tuned pop zones would be legit, make the entrances in random places around norrath, this would increase travel classes need and ensure pop in some abandoned areas..
example could be plane of war entrance near the ogres in WK justice could be inside of Halas (would be fun getting there) Innovation in steamfont Fire in the bottom of the lava in lavastorm Water in OOT Earth somewhere in the hole just spitballing and this is in RNF so it likely wouldn't go anywhere..but just an idea | ||
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