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| View Poll Results: Would you be interested in “fair” pvp? | |||
| Yes |
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26 | 40.63% |
| No |
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10 | 15.63% |
| I will grief |
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22 | 34.38% |
| Unsure – leaning towards yes if the numbers are there |
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6 | 9.38% |
| Voters: 64. You may not vote on this poll | |||
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#11
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Fame, I'm all with you in your efforts to encourage pvp, and would happily engage in the training battles you've pitched. I don't understand what you mean, though... handing out gear sets to people?
edit: and there is skill in everquest. certain people have a certain acuity, some don't. some are pvp aces, some just haven't grasped the groove. | ||
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#12
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Quote:
There is a lot more and a mountain of details to get through but I think eventually we might get something rolling that could help improve population. Baby steps.
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#13
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PS This plan also includes a role for griefers, we're all people.
onelove
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#14
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Fame, I am proud of you for still representing <Forum Quest>. Ayonae Ro beams her smile down upon you.
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#15
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AYRO
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#17
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Skill is a relative term when it comes to EQ. Does it take skill to know proper pvp mechanics and how to best play your class? Maybe. But I've seen even skilled players lose to unlucky RNG. That's the thing a lot of people don't like to discuss. For all we want it to be skill based, you're still a nerd rolling a d20 dice praying your numbers land higher than the person you're fighting. Gear helps with the plus column but even on equal footing the skill gap between a decent player and a good one is very minimal.
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#18
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eq takes time more than anything. time and numbers.
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Current Games:
Naw | ||
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#19
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Dunno bros
compare gasoline and riding gear cant be that much different can it? Whole different league of ability (edit: no offence intended - just the example most here can probably get)
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JAZZY JEFF <CASUAL SCUM>
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Last edited by Jazzy; 02-18-2016 at 11:20 AM..
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#20
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Trouble with EQ PvP is that it's knowledge > skill > gear, but only to a point. Knowledge of buff order, corner casting, how to handle specific classes, etc. is the biggest factor.
But if you don't have at least ~70MR and your opponent knows it, they can land spells on you which shouldn't land. And at low levels, twinks with shaman buffs can only be dealt with via large numbers. I'm very much in favor of PvP leagues and have spent time simply buffing and protecting new toons while they level on my druid. I think those two things, assisting new players and giving them a good reason to PvP, are the best things we can do to improve pop. And there are plenty of people on the server doing the former. Improving pop may not matter. If the rules don't change, the server will stay the same as it is with the zerg dominating the endgame, same as always. But maybe a higher pop will get the administration to pay attention to red again. | ||
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