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#11
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Clerics could become rich real quick.
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#12
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#13
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I agree that it was dumb that this happened on live but it also limited the farming of those zones because the risk was far greater. We already know that everything in Kunark is going to be accomplished like 10 times faster than it was on live because there are no secrets left and there's nothing to figure out. Do we really need to make the game even easier? | |||
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#14
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#15
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edit: also, quite. | |||
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Last edited by azeth; 02-08-2011 at 03:35 PM..
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#16
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both of you have your points. it goes to classic vs wannabe classic..
easy button would be to soulbind the keys right off the bat. from a GM's perspective there are a lot of things already NOT classic about our server, so might as well make their lives easier by not having to hear about all the corpses that rot. or what if the key quest breaks somewhere ? poof poof corpse rots if they cant get to it within a few hours. just sayin. i think i'm with guineapig on this one, though, and at least for a little while, lets give it some type of edge [You must be logged in to view images. Log in or Register.]
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#17
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It's really not much different then getting killed in Sky right now other then people get keyed 1 at a time as opposed to 24 at a time. I stand by my original thought that things should not be made easier for the sake of the power gamers. | |||
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#19
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In that case the ability to maintain aggro on mobs while invulnerable should be removed early as well... for balancing reasons of course.
Here's the thing, I know you are saying "for the sake of the GMs" but I think what you really mean is "for my sake". | ||
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Last edited by guineapig; 02-08-2011 at 03:54 PM..
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#20
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