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Old 02-05-2016, 02:40 PM
Jimjam Jimjam is online now
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Originally Posted by Gvelz Underfoot [You must be logged in to view images. Log in or Register.]
I only root if the chanter or bard is AFK or dead.
Why not root in a group with an active enc?
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Old 02-05-2016, 02:58 PM
Sage Truthbearer Sage Truthbearer is offline
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Have evac memmed and know when to use it. I've had Wizards save the entire group when a bad pull went south and a full group wipe was imminent.
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Old 02-05-2016, 08:02 PM
Evia Evia is offline
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Originally Posted by Sage Truthbearer [You must be logged in to view images. Log in or Register.]
Have evac memmed and know when to use it. I've had Wizards save the entire group when a bad pull went south and a full group wipe was imminent.
Seriously this is sound advice. Best wizards or druids know how to evacuation correctly. Too often my group will wipe with a dru or wiz and afterwards their excuse is always "sorry I didn't have evac memmed..."

Can't stress enough how helpful that spell can be in the hands of a good player.
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Old 02-05-2016, 08:09 PM
thufir thufir is offline
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Originally Posted by Evia [You must be logged in to view images. Log in or Register.]
Too often my group will wipe with a dru or wiz and afterwards their excuse is always "sorry I didn't have evac memmed..."
This is probably the saddest thing I've read all day. It's the one thing you add to a group that no other class can...
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Old 02-06-2016, 10:48 PM
Decad Decad is offline
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Originally Posted by Evia [You must be logged in to view images. Log in or Register.]
Seriously this is sound advice. Best wizards or druids know how to evacuation correctly. Too often my group will wipe with a dru or wiz and afterwards their excuse is always "sorry I didn't have evac memmed..."

Can't stress enough how helpful that spell can be in the hands of a good player.
Not only is this sound advice but this is pure basics.
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Old 02-05-2016, 03:47 PM
Gvelz Underfoot Gvelz Underfoot is offline
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Originally Posted by Jimjam [You must be logged in to view images. Log in or Register.]
Why not root in a group with an active enc?
There are some situations where that becomes needed, for example mobs that can be rooted but are immune to mez. I find that with a competent enchanter that is concentrating on the role of crowd control, the wizard should not need to use root very often which allows more concentration for well timed nukes.

I definitely see the wizards role as a secondary crowd control when paired with an Enchanter in a group and being aware of when to help and when to stay out of the way and just nuke is important. After all, we both get Fetter which is the best root spell in the game. One trick I learned is I can hit concussion on a mob I root and that helps it to not come right after me.
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Old 02-06-2016, 02:12 AM
Jimjam Jimjam is online now
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Originally Posted by Gvelz Underfoot [You must be logged in to view images. Log in or Register.]
There are some situations where that becomes needed, for example mobs that can be rooted but are immune to mez. I find that with a competent enchanter that is concentrating on the role of crowd control, the wizard should not need to use root very often which allows more concentration for well timed nukes.

I definitely see the wizards role as a secondary crowd control when paired with an Enchanter in a group and being aware of when to help and when to stay out of the way and just nuke is important. After all, we both get Fetter which is the best root spell in the game.
I guess whether to throw some roots on inc is down to taste.

ENCHANTERS: do you prefer to have someone root your mezzed mobs to help keep them locked down, or do you prefer to work without interference?

Quote:
Originally Posted by Gvelz Underfoot [You must be logged in to view images. Log in or Register.]
One trick I learned is I can hit concussion on a mob I root and that helps it to not come right after me.
This seems like a really good tip, thanks for sharing. I guess when/if root breaks the mob will often become the healers problem :P.
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Old 02-06-2016, 02:33 AM
Daywolf Daywolf is offline
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Quote:
Originally Posted by Jimjam [You must be logged in to view images. Log in or Register.]
I guess whether to throw some roots on inc is down to taste.

ENCHANTERS: do you prefer to have someone root your mezzed mobs to help keep them locked down, or do you prefer to work without interference?

This seems like a really good tip, thanks for sharing. I guess when/if root breaks the mob will often become the healers problem :P.
imo not in a group most of the time. Maybe if the mob can't be controlled in some other way, or a mob breaks and interrupts your enc etc. Prob with roots, it causes most mobs to fight until they drop, which costs extra healing mana, which can slow group exp. Wizards are perfectly fine nuking mobs then conserving mana.
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Old 02-06-2016, 04:17 PM
Arclyte Arclyte is offline
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Originally Posted by Daywolf [You must be logged in to view images. Log in or Register.]
Wizards are perfectly fine nuking mobs then conserving mana white quadding solo
fixed

dont join a group as a wizard or you're a turd
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  #10  
Old 02-06-2016, 04:26 PM
Daywolf Daywolf is offline
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Originally Posted by Arclyte [You must be logged in to view images. Log in or Register.]
fixed

dont join a group as a wizard or you're a turd
Well rooting isn't all that useful, not in a fine tuned group. That last % is better taken off than chasing around some retreating mob, or worse if it's rooted and keeps hitting you. If you have a couple dps/melee going, tank, some dd spells other than the wizard, than the wizzy is only taking down their contributed % on the mob like everyone else. That's just the design of them, doesn't make them turds or those that play them by design.
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