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  #71  
Old 01-28-2016, 03:54 PM
SamwiseRed SamwiseRed is offline
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I agree to an extent but at least there is reward with the risk. Rewards that can far exceed the risk.
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  #72  
Old 01-28-2016, 04:28 PM
HippoNipple HippoNipple is offline
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Quote:
Originally Posted by Kergan [You must be logged in to view images. Log in or Register.]
The problem with that theory is that is is just flat out wrong. The only people that take on any risk are the lesser geared people without access to raid gear which is all non drop. They bag their shit, and the gear difference is even higher.

I played through to Velious on RZ as a high end player and this situation you describe just did not exist even in the slightest.
This was true for me. I played a wizard and quit during Velious. The anti-pk players gained a lot of confidence during Velious with their no drop raid loot.
  #73  
Old 01-28-2016, 04:56 PM
Sear Sear is offline
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So redo the droppable/no-drop tagging of items.

Not CLASSIC (TM) but it might as well have been, supposing Verant had paid a designer to actually look at their red server gameplay. They were lazy and just said "fuck it, restrict to coin loot only" on teams servers rather than balance it.

Most of that sexy Velious raid gear is the stuff that should be droppable, to balance the already ridiculous gear gap between casual and neckbeard that worsened with each expansion. The mid-level gear obtainable by casuals is what should have been no drop.
  #74  
Old 01-28-2016, 05:04 PM
Kergan Kergan is offline
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So what you want is the ability to have other people put in the time and get you items?

That shit sounds super blue for a supposed PVP change.
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  #75  
Old 01-28-2016, 05:26 PM
Sear Sear is offline
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Yeah, killing another player (who has a statistical advantage over you) to take an item he's grinded PVE content for is so blue.

Must have slipped my mind.
  #76  
Old 01-28-2016, 05:45 PM
Tradesonred Tradesonred is offline
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Wether or not item loot would have brought a more populated server, we'll never know for sure, although i suspect it would have, especially with no xp loss which would have let people have fun with PVP instead of having server hemorrhage tons of player through 10v1 gank train grief.

One thing's for sure, for myself, is it would have made for a less boring end life for the server.

Id still be playing once in a while if there was item loot, to gang on twinks harassing the rag-wearing new players, things like that.

As it is, i havent logged in in a year, even uninstalled months ago.

Can you imagine the forum quest goldmine of Andis losing his AoN the next day to item loot? You could mine that shit for weeks, MONTHS.
  #77  
Old 01-28-2016, 05:46 PM
Nirgon Nirgon is offline
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300 page threads bros
  #78  
Old 01-28-2016, 05:55 PM
SamwiseRed SamwiseRed is offline
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Location: Planet Nigron

blacks?
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  #79  
Old 01-28-2016, 06:52 PM
Guido Guido is offline
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would never happen ecoli, cuz I would never waste my time with an item loot game and I would bag it before I died
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  #80  
Old 01-28-2016, 06:54 PM
SamwiseRed SamwiseRed is offline
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you always so risk-adverse?
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