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  #81  
Old 01-28-2016, 04:38 PM
easy_lee easy_lee is offline
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Originally Posted by Efwan [You must be logged in to view images. Log in or Register.]
Why quit something that is working so good?
Which is why we'll never see the community change unless / until the server rules change. To quote Sirken, this server has always been split into two teams: the zerg and everyone else. Zerging is just the most effective strategy for getting loot, particularly when there are no good methods for combating the zerg.
  • Item loot isn't enabled, can't take their pixels.
  • Training isn't allowed, can't use mobs to even the numbers
  • Pelling raid targets and similar aren't allowed, can't disrupt raids.
  • High resists and OP weapons ensure that strategies like nuking key targets and AoE are less effective and BiS melee are king, one less way to combat the zerg.
  • No reward for PvP, no reason not to join the zerg.
Things will remain as they are unless the server rules change.
  #82  
Old 01-28-2016, 04:38 PM
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  #83  
Old 01-28-2016, 04:40 PM
grannock grannock is offline
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Quote:
Originally Posted by SamwiseRed [You must be logged in to view images. Log in or Register.]
ye one thing that has always come up in whatever the resistance at the time's teamspeak is, what if we win. before we had even won in one of the iterations of Azrael it came up and Lite was already talking about leaving mobs up. I remember this because Andis was like, fuck that, take all mobs because we need to get geared. Half the guild sided with Lite, half with Andis. And you know what, both were right.

There is no half way on this server. You either take everything and crush the competition or you lose. This really leads me to question (and anyone like myself) whether we really want to win in the first place. I think some of us are happiest when we are the underdogs. Kinda weird when you think about it but some of us play to lose whether we want to admit it or not. Looking back on all the mmos or pvp games I've played, it makes sense. I am always attracted to the losing side, regardless of anything else. I deleted my newt toons on SZ to join the good side, even though I enjoyed the people there and loved being a halfling. 'Taking on the man' is the only way I get satisfaction from a game.

Just something to think about while taking a shit at work/school.

tl dr version, there is none. Don't read it.

Maybe if you spent more time considering how to win instead of what to do if you win, you might not have gotten your ass kicked.
  #84  
Old 01-28-2016, 04:41 PM
Akalakamelee Akalakamelee is offline
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Quote:
Originally Posted by easy_lee [You must be logged in to view images. Log in or Register.]
Which is why we'll never see the community change unless / until the server rules change. To quote Sirken, this server has always been split into two teams: the zerg and everyone else. Zerging is just the most effective strategy for getting loot, particularly when there are no good methods for combating the zerg.
  • Item loot isn't enabled, can't take their pixels.
  • Training isn't allowed, can't use mobs to even the numbers
  • Pelling raid targets and similar aren't allowed, can't disrupt raids.
  • High resists and OP weapons ensure that strategies like nuking key targets and AoE are less effective and BiS melee are king, one less way to combat the zerg.
  • No reward for PvP, no reason not to join the zerg if it's well-managed.
Things will remain as they are unless the server rules change.
I don't think training AND item loot would be healthy, but a choice of one or the other would be healthy. Personally i think item loot is better, it forces people to either run around naked and be easier targets, or risk high value resist gear.

It seems like the current rules favors the zerg and makes R99 into P99 2.0
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  #85  
Old 01-28-2016, 04:50 PM
grannock grannock is offline
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Quote:
Originally Posted by easy_lee [You must be logged in to view images. Log in or Register.]
Which is why we'll never see the community change unless / until the server rules change. To quote Sirken, this server has always been split into two teams: the zerg and everyone else. Zerging is just the most effective strategy for getting loot, particularly when there are no good methods for combating the zerg.
  • Item loot isn't enabled, can't take their pixels.
  • Training isn't allowed, can't use mobs to even the numbers
  • Pelling raid targets and similar aren't allowed, can't disrupt raids.
  • High resists and OP weapons ensure that strategies like nuking key targets and AoE are less effective and BiS melee are king, one less way to combat the zerg.
  • No reward for PvP, no reason not to join the zerg.
Things will remain as they are unless the server rules change.
Colgate and gong could take 12 people and prevent 100 man zerg from killing shit in ntov, why does everyone else suck?
  #86  
Old 01-28-2016, 04:55 PM
easy_lee easy_lee is offline
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Quote:
Originally Posted by grannock [You must be logged in to view images. Log in or Register.]
Colgate and gong could take 12 people and prevent 100 man zerg from killing shit in ntov, why does everyone else suck?
Yeah, they can. Too bad there's no incentive to do so because no item loot or related reward. Stopping a raid from killing a mob is a lot easier than stopping them and killing the mob yourself, week after week.
  #87  
Old 01-28-2016, 05:04 PM
grannock grannock is offline
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Quote:
Originally Posted by easy_lee [You must be logged in to view images. Log in or Register.]
Yeah, they can. Too bad there's no incentive to do so because no item loot or related reward. Stopping a raid from killing a mob is a lot easier than stopping them and killing the mob yourself, week after week.
Hu? If you could turn tov raids into 4 hour shitshow cr runs for 100 people the zerg would lose its momentum really fast. The only people with the knowhow or the balls are running the show. Not our failt eveyone else is scared to bring their mains to pvp and the number one contesting strat is "lets sit at their binds and hope they wipe to the dragon".
  #88  
Old 01-28-2016, 05:10 PM
easy_lee easy_lee is offline
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Quote:
Originally Posted by grannock [You must be logged in to view images. Log in or Register.]
Hu? If you could turn tov raids into 4 hour shitshow cr runs for 100 people the zerg would lose its momentum really fast. The only people with the knowhow or the balls are running the show. Not our failt eveyone else is scared to bring their mains to pvp and the number one contesting strat is "lets sit at their binds and hope they wipe to the dragon".
Except it's been done before and the zerg still doesn't lose its momentum. You might stop the zerg a few times, but at the end of the day they have more bodies and more targets to go after.

The worst anyone's ever done since Kunark is "steal" pixels from the big dogs a few times. But the big dogs still get most of the loot. Can't really stop them when the worst you can do is send them back to their spawn points.

Especially when we have bullshit like LnS and rules against bind camping which create one more protection for the bluebies.
  #89  
Old 01-28-2016, 05:11 PM
Sear Sear is offline
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We tried a size limit on VZTZ (to discourage one guild from dominating the server) and it did not work.

Restrict based on size and you just end up with offshoot/sibling guilds that raid together at a slight inconvenience.


I'd be curious to see if the dominant zerg guild pattern still emerges on a server with hardcoded teams.

There's no easy dev/staff solution on a FFA box. If I was a player and I gave a shit I'd try to find other players who are bored to death of the lack of competition and start another guild.
  #90  
Old 01-28-2016, 05:16 PM
Baugi Baugi is offline
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Quote:
Originally Posted by grannock [You must be logged in to view images. Log in or Register.]
Hu? If you could turn tov raids into 4 hour shitshow cr runs for 100 people the zerg would lose its momentum really fast.
There's not much practical difference between spending 4 hours for a ~1/100 chance at loot and spending 4 hours getting wiped. It's really hard to kill the "momentum" of people playing a 15yr old game when they don't really have any other option for experiencing the content.

Quote:
Originally Posted by grannock [You must be logged in to view images. Log in or Register.]
Not our failt eveyone else is scared to bring their mains to pvp and the number one contesting strat is "lets sit at their binds and hope they wipe to the dragon".
You realize they do this to farm YT and not to contest right?
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