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#11
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BUT, being able to see through walls can completely save you when pulling. Grabbing 3 in sol b means you might need to zone or lose a pet. But being able to check in the other room easily by looking through the walls? Priceless!! I regularly check across the zone in areas I'm camping to see if it has respawned to save me from running around. Gnome vision is pretty powerful stuff! Being able to look through walls whenever you want is a bigger advantage in the game than a slight increase in efficiency over a long period of time. Regen isn't that critical to a necro, they can heal themselves 100 different ways. | |||
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Last edited by Ivory; 01-22-2016 at 04:05 PM..
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#12
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Iksar is the most efficient, if you pick anything other than iksar then you better be very fond of the race or youll probably end up having regrets later
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#13
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Gnomes look the best, and looking cool is obviously priority number one.
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#14
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Talk with that guy, man. He makes arguments that are pretty compelling. Also, numbers.
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Grallos Rek - 58 ogre shadowknight
Grigorii Grallosovich - 51 human cleric Brallos Rek - 43 ogre warrior Crallos Rek - 35 ogre shaman Timothe - 31 human enchanter Variol Cutthroat - 27 human paladin Telehr - 23 human magician | |||
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#15
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Level 01-19: 4 sitting, 2 feigned, 2 standing Level 20-49: 6 sitting, 2 feigned, 2 standing Level 50: 8 sitting, 2 feigned, 2 standing Level 51-55: 12 sitting, 8 feigned, 6 standing Level 56-59: 16 sitting, 12 feigned, 10 standing Level 60: 18 sitting, 14 feigned, 12 standing Non Iksar Regen Level 01-19: 2 sitting, 1 feigned, 1 standing Level 20-49: 3 sitting, 1 feigned, 1 standing Level 50: 4 sitting, 1 feigned, 1 standing Level 51-55: 5 sitting, 3 feigned, 2 standing Level 56-59: 6 sitting, 4 feigned, 3 standing Level 60: 7 sitting, 5 feigned, 4 standing Those lvl 60 differences are pretty huge for a little regen | |||
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#16
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Iksar gets a free fungi at level 60. Banking isn't hard with invis and feign death. You will probably ruin your faction killing guards no matter what race you choose so don't worry about that.
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Elzhi <Indignation>
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#17
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Iksar! | |||
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#18
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That being said, for some reason the Mage is still very enjoyable and is very powerful in its own right. The Mage will unquestionably level faster than the Necro if you know what you're doing. With good mob selection, you can solo a Mage nonstop and kill each mob for the cost of 200 mana (a single fire pet) while you med. Compared to fear kiting with a Necro, where you're constantly having to recast snare and fear while dodging roaming mobs and trying to keep your pet from doing over 50% damage to the mob, the Mage leveling experienced is incredibly relaxed. You literally just summon a fire pet, pull a mob with your level 1 nuke, /pet attack and sit to med while the mob kills itself on your fire pet's DS. Reclaim the pet (and some mana) when the mob is under 10% and finish with a low level nuke. Tada - you just killed a blue mob in around a minute for 200 mana, while medding back at least half of that amount during the fight. Necros and Mages are both very good in groups, with Mages probably being a little bit better in most situations while being much easier to play well (summon max level pet, keep it hasted and positioned well, keep DS on tank, spam your clicky nuke item, thats about it). Getting the most out of a Necro in a group requires a lot more work and almost constant activity, since it entails keeping your heal over time on the tank while dispelling the recourse effect from yourself. In addition you must also be pet attacking (possibly charming), providing primary or (likely) backup CC, lifetapping to keep your health up and throwing in occasional nukes or fast DoTs. The Mage can also duo extremely well 50+ with Clerics and Shaman, while the Necro has weaker pairings in this range (although perhaps offset by very good charming opportunities). Also it should be noted, the Mage epic is ridiculously good, and is easier to get with Velious out. The Necro epic is much weaker in comparison and is (I believe) still harder to get. A 60 epic Mage is a bigger asset than a 60 epic Necro. Overall I would recommend the Necro if you want maximum power and versatility (especially solo), but are prepared for a more active playstyle (especially while grouping). I would recommend the Mage if you are a lazy player (no shame in that) and if you prefer grouping and duoing (especially 50+) but still want to retain strong solo ability. | |||
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#19
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I am not saying mages are bad, but I am a real convert to a well played group necro. You have an extremely versatile toolkit that is appropriate for almost any situation. Mages are much more one-sided - although, again, they are still strong, and imo underrated for groups, especially xp groups. And they are easier to play well. Say this, perhaps: if you are getting a pug, the magician is more reliable, just because the class has obvious things to do that are done obviously. A necro is much harder to play to their maximum potential, but are incredibly useful when they are.
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Grallos Rek - 58 ogre shadowknight
Grigorii Grallosovich - 51 human cleric Brallos Rek - 43 ogre warrior Crallos Rek - 35 ogre shaman Timothe - 31 human enchanter Variol Cutthroat - 27 human paladin Telehr - 23 human magician | |||
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Last edited by thufir; 01-22-2016 at 08:06 PM..
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#20
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iksar unless you are a retard or RPer.
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