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  #11  
Old 01-22-2016, 04:02 PM
Ivory Ivory is offline
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Originally Posted by thufir [You must be logged in to view images. Log in or Register.]
The regen beats all other concerns for a necro. It's too good.
What does regen do? Slightly increase your efficiency over time right? Yea, it is neat. It might SLIGHTLY reduce your recover time (though really, as a necro, I find I am sitting on mana a lot and can easily lifetap more if I want to).

BUT, being able to see through walls can completely save you when pulling. Grabbing 3 in sol b means you might need to zone or lose a pet. But being able to check in the other room easily by looking through the walls? Priceless!!

I regularly check across the zone in areas I'm camping to see if it has respawned to save me from running around. Gnome vision is pretty powerful stuff!

Being able to look through walls whenever you want is a bigger advantage in the game than a slight increase in efficiency over a long period of time. Regen isn't that critical to a necro, they can heal themselves 100 different ways.
Last edited by Ivory; 01-22-2016 at 04:05 PM..
  #12  
Old 01-22-2016, 04:15 PM
Pheer Pheer is offline
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Iksar is the most efficient, if you pick anything other than iksar then you better be very fond of the race or youll probably end up having regrets later
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  #13  
Old 01-22-2016, 04:29 PM
Lictor Lictor is offline
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Gnomes look the best, and looking cool is obviously priority number one.
  #14  
Old 01-22-2016, 05:23 PM
thufir thufir is offline
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Quote:
Originally Posted by Ivory [You must be logged in to view images. Log in or Register.]
What does regen do? Slightly increase your efficiency over time right? Yea, it is neat. It might SLIGHTLY reduce your recover time (though really, as a necro, I find I am sitting on mana a lot and can easily lifetap more if I want to).

BUT, being able to see through walls can completely save you when pulling. Grabbing 3 in sol b means you might need to zone or lose a pet. But being able to check in the other room easily by looking through the walls? Priceless!!

I regularly check across the zone in areas I'm camping to see if it has respawned to save me from running around. Gnome vision is pretty powerful stuff!

Being able to look through walls whenever you want is a bigger advantage in the game than a slight increase in efficiency over a long period of time. Regen isn't that critical to a necro, they can heal themselves 100 different ways.
I assume you've read this: http://wiki.project1999.com/Sesserdr...Strategy_Guide

Talk with that guy, man. He makes arguments that are pretty compelling. Also, numbers.
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Grigorii Grallosovich - 51 human cleric
Brallos Rek - 43 ogre warrior
Crallos Rek - 35 ogre shaman
Timothe - 31 human enchanter
Variol Cutthroat - 27 human paladin
Telehr - 23 human magician
  #15  
Old 01-22-2016, 05:27 PM
xKoopa xKoopa is offline
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Quote:
Originally Posted by Ivory [You must be logged in to view images. Log in or Register.]
What does regen do? Slightly increase your efficiency over time right? Yea, it is neat. It might SLIGHTLY reduce your recover time (though really, as a necro, I find I am sitting on mana a lot and can easily lifetap more if I want to).

BUT, being able to see through walls can completely save you when pulling. Grabbing 3 in sol b means you might need to zone or lose a pet. But being able to check in the other room easily by looking through the walls? Priceless!!

I regularly check across the zone in areas I'm camping to see if it has respawned to save me from running around. Gnome vision is pretty powerful stuff!

Being able to look through walls whenever you want is a bigger advantage in the game than a slight increase in efficiency over a long period of time. Regen isn't that critical to a necro, they can heal themselves 100 different ways.
Iksar Regen
Level 01-19: 4 sitting, 2 feigned, 2 standing
Level 20-49: 6 sitting, 2 feigned, 2 standing
Level 50: 8 sitting, 2 feigned, 2 standing
Level 51-55: 12 sitting, 8 feigned, 6 standing
Level 56-59: 16 sitting, 12 feigned, 10 standing
Level 60: 18 sitting, 14 feigned, 12 standing

Non Iksar Regen
Level 01-19: 2 sitting, 1 feigned, 1 standing
Level 20-49: 3 sitting, 1 feigned, 1 standing
Level 50: 4 sitting, 1 feigned, 1 standing
Level 51-55: 5 sitting, 3 feigned, 2 standing
Level 56-59: 6 sitting, 4 feigned, 3 standing
Level 60: 7 sitting, 5 feigned, 4 standing

Those lvl 60 differences are pretty huge for a little regen
  #16  
Old 01-22-2016, 05:30 PM
jpetrick jpetrick is offline
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Iksar gets a free fungi at level 60. Banking isn't hard with invis and feign death. You will probably ruin your faction killing guards no matter what race you choose so don't worry about that.
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  #17  
Old 01-22-2016, 06:23 PM
Zugsmash Zugsmash is offline
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Quote:
Originally Posted by xKoopa [You must be logged in to view images. Log in or Register.]
Iksar Regen
Level 01-19: 4 sitting, 2 feigned, 2 standing
Level 20-49: 6 sitting, 2 feigned, 2 standing
Level 50: 8 sitting, 2 feigned, 2 standing
Level 51-55: 12 sitting, 8 feigned, 6 standing
Level 56-59: 16 sitting, 12 feigned, 10 standing
Level 60: 18 sitting, 14 feigned, 12 standing

Non Iksar Regen
Level 01-19: 2 sitting, 1 feigned, 1 standing
Level 20-49: 3 sitting, 1 feigned, 1 standing
Level 50: 4 sitting, 1 feigned, 1 standing
Level 51-55: 5 sitting, 3 feigned, 2 standing
Level 56-59: 6 sitting, 4 feigned, 3 standing
Level 60: 7 sitting, 5 feigned, 4 standing

Those lvl 60 differences are pretty huge for a little regen

Iksar!
  #18  
Old 01-22-2016, 06:24 PM
Vexenu Vexenu is offline
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Quote:
Originally Posted by madhatta317 [You must be logged in to view images. Log in or Register.]
(I'm also open to mage but haven't looked too much into it so feel free to argue that as well).
I've got a high level Mage and Necro. The Necro is overall a much stronger and more versatile class, especially for soloing and farming in dungeons. Root, feign death, insta-invis and self-healing are incredible luxuries that the Mage does not have. I feel much more vulnerable and fragile on the Mage (because I am). In contrast, I can pretty much go anywhere on my Necro and feel safe and get stuff done.

That being said, for some reason the Mage is still very enjoyable and is very powerful in its own right. The Mage will unquestionably level faster than the Necro if you know what you're doing. With good mob selection, you can solo a Mage nonstop and kill each mob for the cost of 200 mana (a single fire pet) while you med. Compared to fear kiting with a Necro, where you're constantly having to recast snare and fear while dodging roaming mobs and trying to keep your pet from doing over 50% damage to the mob, the Mage leveling experienced is incredibly relaxed. You literally just summon a fire pet, pull a mob with your level 1 nuke, /pet attack and sit to med while the mob kills itself on your fire pet's DS. Reclaim the pet (and some mana) when the mob is under 10% and finish with a low level nuke. Tada - you just killed a blue mob in around a minute for 200 mana, while medding back at least half of that amount during the fight.

Necros and Mages are both very good in groups, with Mages probably being a little bit better in most situations while being much easier to play well (summon max level pet, keep it hasted and positioned well, keep DS on tank, spam your clicky nuke item, thats about it). Getting the most out of a Necro in a group requires a lot more work and almost constant activity, since it entails keeping your heal over time on the tank while dispelling the recourse effect from yourself. In addition you must also be pet attacking (possibly charming), providing primary or (likely) backup CC, lifetapping to keep your health up and throwing in occasional nukes or fast DoTs. The Mage can also duo extremely well 50+ with Clerics and Shaman, while the Necro has weaker pairings in this range (although perhaps offset by very good charming opportunities). Also it should be noted, the Mage epic is ridiculously good, and is easier to get with Velious out. The Necro epic is much weaker in comparison and is (I believe) still harder to get. A 60 epic Mage is a bigger asset than a 60 epic Necro.

Overall I would recommend the Necro if you want maximum power and versatility (especially solo), but are prepared for a more active playstyle (especially while grouping). I would recommend the Mage if you are a lazy player (no shame in that) and if you prefer grouping and duoing (especially 50+) but still want to retain strong solo ability.
  #19  
Old 01-22-2016, 08:04 PM
thufir thufir is offline
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Quote:
Originally Posted by Vexenu [You must be logged in to view images. Log in or Register.]
Necros and Mages are both very good in groups, with Mages probably being a little bit better in most situations while being much easier to play well (summon max level pet, keep it hasted and positioned well, keep DS on tank, spam your clicky nuke item, thats about it). Getting the most out of a Necro in a group requires a lot more work and almost constant activity, since it entails keeping your heal over time on the tank while dispelling the recourse effect from yourself. In addition you must also be pet attacking (possibly charming), providing primary or (likely) backup CC, lifetapping to keep your health up and throwing in occasional nukes or fast DoTs.
I don't agree with this assessment. A properly played necro is absolutely amazing in a group. Yes, you are constantly active, but this is not a detriment to the group. You're active because you have a lot of things to do and you can do them constantly, thanks to lich.

I am not saying mages are bad, but I am a real convert to a well played group necro. You have an extremely versatile toolkit that is appropriate for almost any situation. Mages are much more one-sided - although, again, they are still strong, and imo underrated for groups, especially xp groups. And they are easier to play well.

Say this, perhaps: if you are getting a pug, the magician is more reliable, just because the class has obvious things to do that are done obviously. A necro is much harder to play to their maximum potential, but are incredibly useful when they are.
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Grallos Rek - 58 ogre shadowknight
Grigorii Grallosovich - 51 human cleric
Brallos Rek - 43 ogre warrior
Crallos Rek - 35 ogre shaman
Timothe - 31 human enchanter
Variol Cutthroat - 27 human paladin
Telehr - 23 human magician
Last edited by thufir; 01-22-2016 at 08:06 PM..
  #20  
Old 01-22-2016, 09:30 PM
SamwiseRed SamwiseRed is offline
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iksar unless you are a retard or RPer.
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