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  #31  
Old 01-07-2016, 04:32 PM
fadetree fadetree is offline
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Originally Posted by Shaniril [You must be logged in to view images. Log in or Register.]
SK/Ranger

...it's better than it sounds.
...a lot better.
There's no pet better than a RangerPet. Plus ranger gear is cheap. Necro/Ranger is cool too, because heals.
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Last edited by fadetree; 01-07-2016 at 04:34 PM..
  #32  
Old 01-07-2016, 07:33 PM
Daywolf Daywolf is offline
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Originally Posted by Balur [You must be logged in to view images. Log in or Register.]
If these are your first characters, roll casters. Gear is expensive on this server so your best bet is to go with gear-independent pet classes, which means mage, necro, or enchanter. If one of you doesn't mind playing a class with a high skill cap, go enchanter and mage or necro. If you both want to cruise to 60 on autopilot, go mage and necro.
More depends on what you play and how you play it. imo casters can be fairly expensive up front, considering gear and spells, for starting out. I think priests are the cheap date throughout the game. Melee and tanks start cheap, get more expensive over time. But that is all in general, as it still depends on how you play them. Race is a consideration too depending on armor size etc.
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  #33  
Old 01-07-2016, 07:54 PM
thufir thufir is offline
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Originally Posted by Daywolf [You must be logged in to view images. Log in or Register.]
More depends on what you play and how you play it. imo casters can be fairly expensive up front, considering gear and spells, for starting out. I think priests are the cheap date throughout the game. Melee and tanks start cheap, get more expensive over time. But that is all in general, as it still depends on how you play them. Race is a consideration too depending on armor size etc.
I don't think I agree with this. All my casters and priests basically get by with what they collect from their adventures. My enchanter in particular was able to (mostly) solo up to his current level (a little grouping, but the rest charm/animation soloing) with nothing but stuff he got on drops and a stein of moggok he quested for himself. You can pick and choose which spells you acquire if you're feeling a money pinch on the int casters.

My tanks (shadowknight, paladin, warrior), on the other hand, have all required a pretty reasonable investment in gear at some point early on. I scraped by to 13 on the warrior with rawhide, a vendor long sword, and vendor shield, but I was really feeling it, and ended up sinking a bunch of cash into him to get him up to speed on things like crafted armor and decent 1h weapons. Contrast this to the enchanter where I have been doing, and still can do, awesome things even at 30 in damask and other junk gear.

So yeah, I'd go with the initial advice and try some caster or priest class, ideally with a pet, if this is your first character on the server. My first was the aforementioned shadowknight, and I don't regret it, but I did make things harder for myself by picking one. I rolled a mage recently and by selling bone chips for 5p a stack I was able to get every spell I wanted early going and just keep the ball rolling without any other investments.
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Last edited by thufir; 01-07-2016 at 07:58 PM..
  #34  
Old 01-07-2016, 08:06 PM
scooter scooter is offline
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I recommend Shaman.

Just 1 of them
  #35  
Old 01-07-2016, 08:21 PM
Daywolf Daywolf is offline
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Originally Posted by thufir [You must be logged in to view images. Log in or Register.]
I don't think I agree with this.
Sure if you run around meleeing your mobs with a caster it starts out cheap. But if you want to keep up with a near nekid melee class to start, you need more than just newbie drop armor. imo even harder to solo that way, say as for an enc that just really needs a fair stat item or two by the teens if grouping, while solo it makes a difference if your gear is well rounded.

As for living off drops, no one does that unless punishing themselves. It's great when you pick up something you can actually use, and that is actually fair/good, but to really gather much of your gear that way takes a lot of travel and time since good drop equipment is fairly scattered, while finding plats is less time consuming. Of course there is quest equipment, which takes work and travel too, but then not every class/race has it as good as others with available quests. This is one reason why I offered the disclaimer, that it depends on the what and how. But the more traditional/common play, casters can see a disadvantage compared to other classes. It's why we all don't just roll casters.

anyhoot, on a related note to the topic, I wonder what would be the worst duo. ranger/wizard? Back early on live I had a wizard friend and we'd duo waiting for groups, it could get painful. In groups we worked well though, I could manage to keep him alive with a little CC where most wizzies would go on unnoticed until he was giving a return eta over group chat [You must be logged in to view images. Log in or Register.]
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  #36  
Old 01-07-2016, 08:28 PM
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Enchanter and shaman
  #37  
Old 01-07-2016, 08:49 PM
Landael Landael is offline
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ooo worst duo sounds fun! Myself back in live Classic was playing a bard and my friend was a druid. We were doing aviaks in SK and Lake Rathe I remember. Also had remember duoing with a warrior at SK spires.
  #38  
Old 01-08-2016, 03:06 PM
thufir thufir is offline
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Quote:
Originally Posted by Daywolf [You must be logged in to view images. Log in or Register.]
Sure if you run around meleeing your mobs with a caster it starts out cheap. But if you want to keep up with a near nekid melee class to start, you need more than just newbie drop armor.
This isn't my experience, and let's just leave it at that since you seem to think it is. I don't really know what else to tell you. My junk gear casters do things that I wouldn't even conceive of doing with much better equipped tanks or melee dps; you don't need anything to solo effectively as an enchanter even as you gain levels. It's how the game is designed.
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Grigorii Grallosovich - 51 human cleric
Brallos Rek - 43 ogre warrior
Crallos Rek - 35 ogre shaman
Timothe - 31 human enchanter
Variol Cutthroat - 27 human paladin
Telehr - 23 human magician
  #39  
Old 01-08-2016, 08:24 PM
Daywolf Daywolf is offline
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Quote:
Originally Posted by thufir [You must be logged in to view images. Log in or Register.]
This isn't my experience, and let's just leave it at that since you seem to think it is.
We could leave it at that...

Quote:
Originally Posted by thufir [You must be logged in to view images. Log in or Register.]
I don't really know what else to tell you. My junk gear casters do things that I wouldn't even conceive of doing with much better equipped tanks or melee dps; you don't need anything to solo effectively as an enchanter even as you gain levels. It's how the game is designed.
..Oh wait, but you're not... heh. You mean me leave it at that and you go on and on uh-huh [You must be logged in to view images. Log in or Register.]

I've seen caster like you describe, constantly face down in the dirtnap position, oh yeah. Well, apart from the few that kept just enough mana to gate out if they are lucky to avoid getting disrupted as the casting timer bar moves. But hopefully you have a priest around to increase your movement speed or toss you a heal, or a half nekid melee with taunt and the health pool to absorb the mobs as you run [You must be logged in to view images. Log in or Register.]

Even clerics in leather are less squishy or not as prone to dirtnaps when things don't go quite as intended (soloish vs undead anyway). But even then, they loose little to no xp. Seriously, we'd all be playing casters if they were so great.
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  #40  
Old 01-08-2016, 08:33 PM
Man0warr Man0warr is offline
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Necro is the most played class on the server (and probably the one a lot of people get to 50 or 60 first, along with druid), and they don't need any gear. They can get all the gear they need solo.
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