#21
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Looks like they ninja fixed a lot of issues in the last downtime? The last wave giants were not ignoring tanks for one, and didn't see a single giant fall through the world.
New bug that's come to light though - on a success, Sentry Badain respawned with the rest of Great Divide 15? min later. Which means you could run Ring Wars continuously on a success, as long as you had Declaration of War from Dain.
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Green
Tofusin - Monk <Force of Will> Manowarr - Druid Blue Tofusin - 60 Monk <BDA> Shiroe - 60 Enchanter Manowarr - 60 Druid | ||
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#22
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they didnt ninja fix anything
Haynar: Fixes for CombatPush pushing mobs through floors/ceilings. http://www.project1999.com/forums/sh...d.php?t=216859 The mobs falling through has been much less infrequent since this patch note. Have run the war I believe 5 times since that change with maybe only 2 giants falling through, the river is still a bad area for falling through however, I wanna say that is the area where I have seen them still go tru
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Eratani / Cleratani / Eratou / Stabatani / Flopatani / Eratii
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#23
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There were a couple of tweaks for falling thru geometry. I have another to look at. Working on 3 different eqemu code bases, I tend to forget which one i did what in lately.
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#24
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Quote:
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Green
Tofusin - Monk <Force of Will> Manowarr - Druid Blue Tofusin - 60 Monk <BDA> Shiroe - 60 Enchanter Manowarr - 60 Druid | |||
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#25
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Quote:
they also don't ignore aggro, they just won't respond to some wiener hitting it with a mallet from 20 feet away [You must be logged in to view images. Log in or Register.]
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hello i'm cucumbers
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#26
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With ~180 people in zone, people started desynching as soon as Wave 3 started. Caused a failure.
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Green
Tofusin - Monk <Force of Will> Manowarr - Druid Blue Tofusin - 60 Monk <BDA> Shiroe - 60 Enchanter Manowarr - 60 Druid | ||
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