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#73
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The problem was guilds were waiting until after the 3 hour? lockout period and then allying together to kill mobs like Trakanon and Gore - that way they could help each other when the allied guild came up on their spot in the rotation without being penalized. So instead of passing on a mob they couldn't kill alone, they instead allied to kill it both (or three times) per rotation cycle when none alone could kill it.
3 spots on the rotation, 3x the loot - with the same amount of players that BDA/Taken/Div were using as a single guild. If those 3 guilds really wanted to exploit the system like the smaller allied guilds were doing they would have split up into BDA1 BDA2 BDA3, etc and did the same shit.
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Green
Tofusin - Monk <Force of Will> Manowarr - Druid Blue Tofusin - 60 Monk <BDA> Shiroe - 60 Enchanter Manowarr - 60 Druid | ||
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#74
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Get out of here with your logic and truth. Let everyone just be mad about irrelevant shit.
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Monk of Bregan D'Aerth
Wielder of the Celestial Fists Quote:
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#75
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Moreover, some of the rotation lists were so long that allying entities would be spaced at least 2 slots apart and could ally for both slots while circumventing Class R lockouts.
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#76
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Quote:
You guys all have a Merry Christmas, ok! | |||
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#77
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Merry Christmas, retarded poster.
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#78
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Quote:
Your guild posts screenshots of their 80 man raid forces to prove its not 100 man. Lol shit guild is shit. | |||
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#79
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Quote:
Merry Christmas pal. | |||
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#80
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Quote:
Here is some simple math you can understand: Taken has 60 active raiders. Small Guild A has 20/Small Build B has 20/Small Guild C has 20. Taken gets 1 slot on the rotation, Alliance of Small guilds gets 3 slots.
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Green
Tofusin - Monk <Force of Will> Manowarr - Druid Blue Tofusin - 60 Monk <BDA> Shiroe - 60 Enchanter Manowarr - 60 Druid | |||
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