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#11
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![]() Just add improvements such as keyrings (no more keys clogging inventory) and whatever that was added post luclin without actually effecting gameplay.
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#12
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#13
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![]() I would rather see a druid port to Jaggedpine Forest so evils could make use of it without landing right in front of the druid guildmaster.
Also, recycle Scarlet Desert as Rujarkian Hills and connect it to Oasis of Marr at Orc Highway. | ||
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#14
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![]() For a Faydwer 40+ dungeon recycle a post Velious dungeon as Mistmoore Catacombs and put Mayong in there as a raid boss.
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#15
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![]() Quote:
Regards, Mg
__________________
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#16
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![]() positive changes here, but honestly there is just no point to doing it.
P1999 is a museum, not a developing game looking to be the best experience. i have to say no by default because i appreciate the prime directive of p1999, and nearly every decision is made with that goal in mind. the goal is what made p1999 what it is, and it really should just do what it set out to do and recreate 1999 as best as they can manage, as soon as you start adding ambiguity to what changes are okay then you will have an entirely different product. sure, p1999 isnt 100% classic but its rare that they make a contrary decision when its a clear classic vs not-classic feature, and when they do its usually because of it being really detrimental to the classic atmosphere. | ||
Last edited by kined; 12-15-2015 at 12:49 PM..
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#17
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![]() Quote:
I would vastly prefer that to using the Vah Shir models. Otherwise I agree with making the Kerra playable. I would also agree it should be a new server. I would like this way better than something like discord which holds zero interest for me. | |||
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#18
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![]() I noticed on Red it has a global communications? That would be awesome for auction at least, you could still have EC as the spot to do the trading but not having to sit there tunnelquesting would be awesome.
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#19
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![]() Creating a port closer to qeynos would be fine with me lotta content over there I'd like to see utilized more.
the future of gaming needs the removal of hit point bars and Text battles. I would love to see for example: warriors start out as weak scrawny teenagers and as they level they get stronger and the character develops muscular builds. Getting rid of hit points and making it more visual like as a player takes damage he limps and bleeds and it gets worse the more damage he takes. | ||
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#20
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![]() Stonebrunt Mountains has a dock they could use for something. They could also do Barren Coast zoneline off of Stonebrunt (there's a zone tunnel) and Twilight Sea could be repurposed as the big lake on Odus.
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