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#31
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![]() cleric is a must for when that hasted quadding charm pet breaks
cleric buffs are also the best buffs for a monk | ||
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#32
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![]() I would like to hear back from OP and see what they chose
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#33
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![]() He saw through curtains of white satin.
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#35
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![]() Dru
Chanter Monk Shaman Optional out of standard group. Dru - ports/evacs/heals/ds/snares chanters charm pet/dot dps when not healing (remember at 60 they also get a 900 point heal) Shaman - buffs/slows/heals/dots/pet Chanter - mind buffs/cc/charm pet/haste for monk Monk - op puller/tank/mitigation(monks mitigate huge dmg)/dps | ||
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#36
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![]() Also aslong as you have a healer+tankish+cc class, group make up doesnt really matter for the majority of EQ zones.
It's only for high end zones that group make up becomes detrimental to success. I.e seb, velks, the hole, chardok etc. Leveling 1-55 you could do it with a druid healer if you wanted; but post 55 your group will start to faltered as you need a better suited healer (cleric or torpor shaman). | ||
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#37
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![]() Also the 4 classes I listed can all solo camp for when your pals arent on and you wanna do something =).
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#38
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![]() I would go:
- Enc, charmed pet is all the dps you will ever need - Clr, heals, hp buff and you will need rezzes at some point. CH charmed pet is a must. - Druid, backup heals, ports and overall utility As 4th, I can see 2 options: - SK/Pal, snap aggro, root. You have an actual player tank. Or: - Mage/necro, so clerics can heal just pets, and it's no big deal if they die. Necro would also add CC, ghetto heals All of these are cheap to gear up and versatile. | ||
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#39
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![]() Dwarf Paladin, Erudite Paladin, Human Paladin, and another Dwarf Paladin. It will always be a fun knight when you guys plays together. Bash and stun your way to level 60!
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#40
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![]() Warrior/paladin/SK/ranger for the tank, perhaps monk. Go ranger if you're a cool hipster.
Wizard/magician/necromancer/enchanter for the caster, enc seems more useful in a 4-man group because pets and CC are amazing. Can't go wrong with any pet class though. Cleric/Druid/shaman for heals or whatever. The last spot could be pretty much anything. Ranger/rogue/monk if you're lacking wiz/mag/nec, druid/shaman if you don't have one already, bard if you like to fight with musical accompaniment.
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Vorloc - Human Bloodsaber Cleric - Blue
Nymedar - Erudite Wizard - Blue Typheus - Half Elven Bard - Blue Jezhir - Iksar Shadow Knight - Blue | ||
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