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  #41  
Old 12-06-2015, 12:04 AM
fastboy21 fastboy21 is offline
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Originally Posted by Ivory [You must be logged in to view images. Log in or Register.]
Once they create p1999 green.....things will be perfect [You must be logged in to view images. Log in or Register.] Especially since it will recycle every so often for a fresh start and fresh adventure again.

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I agree with you. When exactly it should happen is a matter of technical matters (things I know nothing about) and opinion (for me I'd say another 8 months or so to exhaust velious).
  #42  
Old 12-06-2015, 12:11 AM
botrainer botrainer is offline
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Number of reasons the server pop is dying off.

1. Velious is end of the line.

2. To get any gear on this type of server you have to raid for 3 to 5 months to get 1 great item. Sell your soul to a free EMU server for 30 hours a week waiting to log in at a moments notice gets old for 1 White Dragon Helm or 1/2 NToV item(s) is not as fun as it was on live where you could collect your whole mains loot in 4 to 5 months.

3. Guilds playing by its own rules (see #2 as to why) as rare as the mobs are, the drops are even rarer so no one guild wants to work out a deal to rotate mobs with each other.

4. Broken unfixed quests, items, mobs, drops, etc. One difference from live to here is the staff isnt paid, and Live had many many more patches to fix problems that were simple, fast fixes to keep people on a roll. However, on this server we maybe get 3 to 5 hard resets a year, been nearly forever since we've had a hard reset with so many "pending" fixes ready to go that could make people happier.

5. Policing, this server doesnt have much of it anymore. GM's punishments dont seem to take much of a hold, and repeat offenders never really get tossed from the server for good. (aka the risk of losing an account dont mean much on P99, didnt pay monthly fees or pay to even open an account).

I believe #5 and #4 are the bigger problems that never seem to be addressed to well. With more patches after a number of easy fixes have been completed, and more hard resets (YES LIKE LIVE DID!) would help the players stay happier. Rather then seeing on the forums "Pending Update" for 7 weeks or longer.

Also if offenders on the server are removed and those offenders lose their account and Gms would actively reban returning offenders it would make the server healthier. Right now its a wild west that 70% of the server is not happy with.

I would love it if this server actually applied the Live rules. First time, 7 to 10 days, second time, 10 to 14 days, final time Banned. Currently people can train, and nothing will happen for weeks on end, and IF for the slight chance they do get busted, a GM just asks the guild to leave the zone give up the ONE mob, and the player's account gets 3 day break, which that offender just logs into another toon and keeps playing. Then that offender just puts in a petition to have it removed which you see that toon playing the same tricks the following night. Which I think people are tired of seeing too.
Last edited by botrainer; 12-06-2015 at 12:21 AM..
  #43  
Old 12-06-2015, 12:50 AM
wormed wormed is offline
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Quote:
Originally Posted by botrainer [You must be logged in to view images. Log in or Register.]
Number of reasons the server pop is dying off.

1. Velious is end of the line.

2. To get any gear on this type of server you have to raid for 3 to 5 months to get 1 great item. Sell your soul to a free EMU server for 30 hours a week waiting to log in at a moments notice gets old for 1 White Dragon Helm or 1/2 NToV item(s) is not as fun as it was on live where you could collect your whole mains loot in 4 to 5 months.

3. Guilds playing by its own rules (see #2 as to why) as rare as the mobs are, the drops are even rarer so no one guild wants to work out a deal to rotate mobs with each other.

4. Broken unfixed quests, items, mobs, drops, etc. One difference from live to here is the staff isnt paid, and Live had many many more patches to fix problems that were simple, fast fixes to keep people on a roll. However, on this server we maybe get 3 to 5 hard resets a year, been nearly forever since we've had a hard reset with so many "pending" fixes ready to go that could make people happier.

5. Policing, this server doesnt have much of it anymore. GM's punishments dont seem to take much of a hold, and repeat offenders never really get tossed from the server for good. (aka the risk of losing an account dont mean much on P99, didnt pay monthly fees or pay to even open an account).

I believe #5 and #4 are the bigger problems that never seem to be addressed to well. With more patches after a number of easy fixes have been completed, and more hard resets (YES LIKE LIVE DID!) would help the players stay happier. Rather then seeing on the forums "Pending Update" for 7 weeks or longer.

Also if offenders on the server are removed and those offenders lose their account and Gms would actively reban returning offenders it would make the server healthier. Right now its a wild west that 70% of the server is not happy with.

I would love it if this server actually applied the Live rules. First time, 7 to 10 days, second time, 10 to 14 days, final time Banned. Currently people can train, and nothing will happen for weeks on end, and IF for the slight chance they do get busted, a GM just asks the guild to leave the zone give up the ONE mob, and the player's account gets 3 day break, which that offender just logs into another toon and keeps playing. Then that offender just puts in a petition to have it removed which you see that toon playing the same tricks the following night. Which I think people are tired of seeing too.
I'm not some P99 veteran as I joined very late, but what always seemed odd to me was how the staff would pick and choose what was denoted as, "SHIT'S CLASSIC. STFU", and other stuff would just be totally different, contrary to classic. The big one being Velious drops being severely nerfed. I mean, why? Doesn't make sense.
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  #44  
Old 12-06-2015, 03:08 AM
Gain Gain is offline
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Quote:
Originally Posted by wormed [You must be logged in to view images. Log in or Register.]
I'm not some P99 veteran as I joined very late, but what always seemed odd to me was how the staff would pick and choose what was denoted as, "SHIT'S CLASSIC. STFU", and other stuff would just be totally different, contrary to classic. The big one being Velious drops being severely nerfed. I mean, why? Doesn't make sense.
4 years of Kunark farming......think about that and then why they would nerf drop rates for Velious.
  #45  
Old 12-06-2015, 04:32 AM
86753o9 86753o9 is offline
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Its a video game, well more accurately it is a recreation project. Except for weirdos, people are supposed to eventually grow bored of it and move on.
  #46  
Old 12-06-2015, 08:54 AM
myriverse myriverse is offline
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Quote:
Originally Posted by indiscriminate_hater [You must be logged in to view images. Log in or Register.]
We need a sleeper awakening to liven things up.
That would just drive people away, right? Sleeper is like the least interesting mob in the history of the game.

And there were over 1200 people on Friday night, no different from most nights for months.
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  #47  
Old 12-06-2015, 09:50 AM
Ivory Ivory is offline
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Quote:
Originally Posted by botrainer [You must be logged in to view images. Log in or Register.]
Number of reasons the server pop is dying off.
Nope!!!!! 1 reason why!!! Because the economy is SOOO bloated that you can easily twink.

Extreme twinking means players don't have any reason to actually hunt for gear or quest outside of raiding (which is super saturated).

When you take out gear / quests from everquest....all you have left is efficient grinding for EXP.

So basically, outside of waiting in lines and poopsocking for raid gear, the only thing to do is sit around on your twinked alt grinding out exp in the same handful of dungeons.

Sure, you "can" get a group and do a rare dungeon for some new adventure....but that involves dragging people out to some random place and doing rebinds and all sorts of BS just for a change of scenery ((usually won't happen)). Oh, and that isn't even counting people logging on their alts to buff their EXP teams to make it even more of a trivial grind.

And the incentive to group is SEVERELY weakened by being so twinked, you can easily just solo a lot of the time.

Basically....the game is boring in god mode :P The reason EQ is so fun over other MMOs was because it is more difficult and you actually NEED each other (outside of raids!).

That is why live servers suck. Because they made it so much easier and you can just go do your thing in your little world grinding out exp.

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Last edited by Ivory; 12-06-2015 at 09:53 AM..
  #48  
Old 12-06-2015, 10:31 AM
zanderklocke zanderklocke is offline
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Maybe we all just realize that EverQuest nostalgia goggles wear off. EverQuest isn't particularly a great game for mechanics or challenging gameplay. All of the challenges on this server are player made. With Velious on the horizon, there would be new stuff we wanted to see nostalgically. Now, there isn't. The game revolves solely around gear progression, and at some point the work to earn gear upgrades becomes absurd unless you live and breathe the game. Newer games have better content and challenges with a more reasonable requirement of time for progression.
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  #49  
Old 12-06-2015, 10:47 AM
Swish Swish is offline
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Quote:
Originally Posted by wormed [You must be logged in to view images. Log in or Register.]
I'm not some P99 veteran as I joined very late, but what always seemed odd to me was how the staff would pick and choose what was denoted as, "SHIT'S CLASSIC. STFU", and other stuff would just be totally different, contrary to classic. The big one being Velious drops being severely nerfed. I mean, why? Doesn't make sense.
Still can't figure out why blue never had duck/cancel taken out. Wasn't meant to be in until now/soon. Couldn't have been hard to implement as its classic and its been on red from the get-go.
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  #50  
Old 12-06-2015, 02:38 PM
Terdnado Terdnado is offline
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Quote:
Originally Posted by fastboy21 [You must be logged in to view images. Log in or Register.]
I don't think p99 is going anywhere fast...

Obviously, at some points in the server's history their have been marked increases and decreases in population. I think it may actually be true that the historical high point may be behind us (probably Velious launch and the few weeks after). Such is the nature of a server like p99.

Of course, there are reasons to play. Many of us who don't raid at all are perfectly fine with the permanent static nature of things and can continue our social game play experience without even taking much notice to the so called "end game" of Velious. I'd imagine that hard core pixel chasers will find it increasingly difficult to enjoy the game as time progresses without new content to fight over.
This ^

Some people are driven by externals and aquiring something new(pixels). Much more gratifying to just play for social reasons. P99 has a great community.
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