#41
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Gobble?
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#42
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No they did not change mage pets or monk fists or any of the power increases available to characters/non-classic but still available gear. In response, they have gradually increased the power of mobs in the classic era zones (this change was made back in 2005-6 with the release of the original progression servers, but it was relatively minor). More recently, and more importantly they have significantly beefed up the power of original+kunark raid encounters. These encounters have been "balanced" to make them on par with what you would expect a raid to entail given the power increases available on the progression servers. They're still not impossible, but it takes more than a group to do Talendor. | |||
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#43
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Instanced raids for every boss? What a joke. Even time locked couldn't save that shit. Might as well play wow.
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Idol 60 Dark Elf Necromancer
Kombat 47 Wood Elf Rogue Juvenile 38 Iksar Shadow Knight | ||
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#44
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The main difference being that one person on live can actively threaten whole guilds with enough boxing. Whereas here, everyone hates each other's guts and say "Shits classic" to justify everything, except when it works against them. Then they cry to the GMs who actually oversee things here. | |||
Last edited by jwargod; 11-27-2015 at 10:38 PM..
Reason: meh
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#45
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"Shits Classic" is fast becoming a lame excuse Likewise, Asking for custom content while remaining in Velious is not playing the game known as Everquest. | |||
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#46
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didnt they just do this a few months ago and the server was trash for the same reason live prog servers are always trash?
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#47
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I don't think it is instancing so much as we think of it...i'm thinking it is going to be more like vanguard over land bosses. you have a lockout time and can't engage the mob for a period (1 week) after a kill. | |||
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#48
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"Raid Instancing The big raid targets from each expansion will be instanced. While bosses like Lady Vox, Lord Nagafen, and (/cough) Phinigel Autropos (hey, THAT’S where we got the name!) will still spawn out in the world, groups of players will ALSO be able to have these targets available to them via Raid Instances." It looks pretty cut and dry to me. The instancing takes away from any "risk vs reward" and raid scene competition. It will lose its flavor really quick.
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Idol 60 Dark Elf Necromancer
Kombat 47 Wood Elf Rogue Juvenile 38 Iksar Shadow Knight | |||
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#49
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#50
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Meh, I think having open world raids and some instances versions is fine. I would hope world mobs have more loot and less selling restrictions on loot while instances drop a little less and items can't be traded. I wouldn't want instances for group content. I think this sounds like a great compromise and plays how I envision of future EQ-like MMO to play.
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