#181
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#182
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I think the REAL problem is some people do not want to admit they are wrong. they are arguing for arguement's sake with no intention of achieving anything other than standing their own ground. It's evident from the posts. This is a dead issue.
Want a raid boss? Form up 50-75 people whose only evidenced talent is setting an alarm and waiting, or find a classic EQ server that actually emulates classic EQ. | ||
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#183
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#184
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When did I say anything about handouts? Never. I said simulated patch days would allow casual guilds to make attempts on content that is currently on lock down. Like it was on classic. A simulated patch would be closer to classic, and it would give others a chance to race and compete for mobs. Coordinating to make sure that you have enough people sitting around to compete with the sockers doesn't change the fact that Innoruuk dying within 2 minutes of spawning is stupid. | |||
Last edited by Myrkskog; 01-22-2011 at 10:02 PM..
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#185
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The *real* issue on p1999 is this: We got the top 10% from about 20 different servers to come back and relive their glory on p99. The vast majority of those who played in 1999 casually.. Who tradeskilled.. and held weddings.. role played.. fished off the docks.. wandered around aimlessly.. played gems.. and did f*ckknowswhatelse who made up a solid 70-80% of a typical 1500-2000 peak population server .... they ain't here. So you got about a dozen servers worth of the ubers crammed into one tiny little bastion of faded glory. And you are simply not going to make them happy. A calander worked on, say, Tunare 10 years ago because there was maybe 3 top guilds contesting 7 raid targets, had the cushion of server patch repops, and a mutual interest to not have to deal with petty bs while still getting a healthy amount of whacks at the loot pinata. Here we can make a quick list: 1. ) IB 2. ) DA 3. ) Div 4. ) Darkwind 5. ) Tmo 6. ) Pantheon 7. ) Vesica 8. ) Peace Pipe 9. ) Eclipse 0. ) Dozekar That's 10.. Maybe 11 if Kimmie and Nalkin join forces with the evil Life Alert. 10+ guilds fully capable of killing all dragons/gods without breaking so much as a sweat, left unmolested to engage the raid target. There's simply not a way to carve up 2 dragons, 2 minis, 2 gods, a dude in a turban, and an underwater squid.. among 10 guilds per week. And even in the best of moods and goodwill, there's simply no reason IB and DA would even feel the slightest inkling of making any concessions to anyone (besides possibly each other). And I think we all know that's the truth. You have to split the server. 5 guilds on each server could definitely put together a calender system that would benefit the masses and leave enough whacks at the loot pinata for each to actually get some sleep and do some grocery shopping and see what that sunlight thing is all about. And even then, everyone would still whine and moan incessantly. But I mean, seriously.. If you're suggesting the solution is form like 2 or 3 massive raid alliances as a way to *END* poop socking.. lol no. Putting out a forest fire with flamethrowers is what that is. | |||
Last edited by Bubbles; 01-23-2011 at 03:21 AM..
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#186
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Those who mobilize more efficiently win. THE FUCKING END | |||
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#187
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DURRR CAPITAL LETTERS DURRR | |||
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#188
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There is nothing uber at all about the way the planes have been reduced to a zerg-camp-fuck-fest here. There may be some folks here who have never experienced the REAL planes on original live, where skill and technical understanding of game mechanics were essential and numbers meant nothing. But there are some of us who were there and don't buy that shit you're selling. Ubers here? where? | |||
Last edited by Nealio; 01-24-2011 at 01:14 PM..
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#189
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I think you missed the point of her thread, and shes spot on. On P99 we have 3x the amount of raid capable guilds that there were on live, but we have reduced the amount of spawns by not having patch days or simulated patch days. I think its funny Uthgaard keeps telling us to "think outside the box" like we have some magical thing we can pull out of our ass to prevent a guild from sitting on a spawn point for 48 hours. | |||
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#190
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Sorry, I got derailed by the "ubers" remark and didn't comment on the second part which is spot on. I'm just frustrated with people talking about all the skill and talent being excercised by the guilds to monopolize the planes and how those that can't get into the planes obviously aren't working hard enough or have the skill when it's all rot. There is no skill to sitting and zerging. More than half these people would never have seen planar loot 10 years ago due to their reliance upon numbers rather than skill.
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