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  #1  
Old 10-19-2015, 02:53 PM
travisb4 travisb4 is offline
Kobold


Join Date: Nov 2014
Posts: 116
Default Unrest 1st level mansion mobs

These mobs are dissapearing shortly after aggro'ing and returning with mobs from upstairs.
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  #2  
Old 10-19-2015, 07:59 PM
Little Little is offline
Large Rat


Join Date: Apr 2014
Posts: 8
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Check out the thread I made about this issue here: http://www.project1999.com/forums/sh...d.php?t=215220

Not 100% sure these are related, but likely they are. Mobs get stuck in walls when pulled, pop out in a different area of zone in an effort to get to the puller, and potentially train the group as a result.
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  #3  
Old 10-20-2015, 09:23 AM
Daldaen Daldaen is offline
Planar Protector


Join Date: Jun 2010
Location: Kedge Keep
Posts: 9,062
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This is an issue everywhere there are multiple levels.

Yesterday we had Sontalak wall pinned inside his tunnel and after 40 seconds he warped up top onto the snow above and proceeded to summon and kill everyone until he was dragged down.

Basically if there are two floors to a zone, and you're on a bottom floor, randomly if you Melee push a mob, it can warp from the bottom floor up to the top floor.

This goes for architecture like archways and buildings too, not just normal floors.

This sounds like a not easy fix however though.
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