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  #31  
Old 10-02-2015, 12:37 PM
Daldaen Daldaen is offline
Planar Protector


Join Date: Jun 2010
Location: Kedge Keep
Posts: 9,062
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Levels 1-8 on a Paladin/SK/Ranger you would have 0/0 Mana.

When you dinged level 9, your mana would slowly start creeping up. Man do I remember being so immersed in my Half-Elf Paladin in a Blackburrow seeing that mana bar start to fill. My character is so magical now!!!
  #32  
Old 10-02-2015, 12:39 PM
Fuggers Fuggers is offline
Orc


Join Date: Nov 2013
Posts: 42
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Yeah, at 35 you no longer had to look at the book. It was heaven!
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  #33  
Old 10-02-2015, 01:58 PM
Charlievox Charlievox is offline
Sarnak

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Join Date: Jun 2015
Location: Wisconsin. USA
Posts: 287
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I would love to be able to make one of my characters
Left Handed.
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Everything will be alright in the end. And if everything is not alright, then it is not yet the end!
  #34  
Old 10-02-2015, 02:54 PM
NegaStoat NegaStoat is offline
Fire Giant

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Join Date: Jul 2013
Posts: 781
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Quote:
Originally Posted by Kafter [You must be logged in to view images. Log in or Register.]
I vaguely remember the /loot function in early classic as a function to allow someone to loot your corpse, instead of dragging. My father, who played at the time, got pissed off one day because a rogue looted his corpse and then camped down in Sol b.

They didn't keep that function in for very long if i remember correctly.
While the command allowed another person to loot your corpse was still in the game, it had deeper repercussions as a mechanic. After the Guise of the Deceiver had been nerfed but before the /consent mechanic changed, a person could kill their character to make an equipped corpse. Then you log to character creation screen. You delete the character. You then make a brand new level 1 character with the same name. Enter the game, and you could loot the corpse of the previous character, INCLUDING NO DROP items.

For some people this was a big deal in that they got a Guise on a character that they had 'buyer's remorse' over and really wish they were playing a different class entirely.
  #35  
Old 10-02-2015, 03:13 PM
keysmash keysmash is offline
Scrawny Gnoll


Join Date: May 2015
Posts: 28
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Quote:
Originally Posted by Muggens [You must be logged in to view images. Log in or Register.]
Fun read - gonna make a Lure macro right away "Great news party, I've lured %t away from the rest of his troublesome gang and towards us instead!"
Wizards confirmed best pullers... I mean, lurers.
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