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Old 09-18-2015, 07:11 PM
baalzy baalzy is offline
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Quote:
Originally Posted by Feanol [You must be logged in to view images. Log in or Register.]
-Pet damage is not supplemented by weapons UNLESS the weapon has a higher base damage than the pet at that level. So, handing a "Brutechopper (16/50)" to a low level pet that has a max hit of 12 will allow that pet to hit for 16! Somewhat inconsequential since your pet's damage quickly outpaces even the most lumbering weapon damage available. Weapon delay has no effect on the pet.
The damage should be twice the damage of the weapon. So a brutechoppered pet would be be able to hit up to 32. By the time a pet is high enough lvl to do more than 32 damage with its innate damage setting you'll be wanting to give it 2 one-handed weapons because it can dual wield at that point.
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