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Old 09-12-2015, 05:32 PM
jcr4990 jcr4990 is offline
Banned


Join Date: Aug 2013
Posts: 397
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Quote:
Originally Posted by Zaela [You must be logged in to view images. Log in or Register.]
Hokkay, found some time where I was bored: for you luclin model lovers out there, a quick and dirty workaround thingy https://dl.dropboxusercontent.com/u/...ide%20Door.zip

On the one hand, it also works around the internal model dependencies (don't need human for erudite or wood elf for other elf). On the other hand, I hope you like baldness and, if a robe-wearer, pantslessness. External mesh pieces (like the baggy parts of robes) don't seem to get loaded correctly. Dunno if that would be fixable by cramming more data in there (where is hair even loaded from?). No idea if this applies to bulky plate armor or not!

Suitably flawed, but I wouldn't expect this to work for very long in any case.

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Pssst... Luclin models are still available and have not been confirmed to be against the rules by any official source. Anyone claiming you'll get banned or that Luclin models were removed is either dumb or being dishonest. The way I understand it is that they nerfed the previous method to enable Luclin models because of an exploit people were using on Red server to turn Skeleton models into Human models to circumvent people using AoN's to remove their nameplates. Thus changes were made to verify the globalload file when you log into the game. This had the side-effect of disabling Luclin models that were enabled with the previous method. The method quoted above still works for Luclin models and hasn't been forbidden by any official source. Fair warning there are some graphical glitches with these models. Some of the Velious armor doesn't load right. But it works well enough.

All credit to Zaela. Pras on the good work.
Last edited by jcr4990; 09-12-2015 at 05:55 PM..
  #2  
Old 09-12-2015, 09:13 PM
Zaela Zaela is offline
Sarnak


Join Date: Jul 2014
Posts: 319
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Quote:
Originally Posted by jcr4990 [You must be logged in to view images. Log in or Register.]
an exploit people were using on Red server to turn Skeleton models into Human models to circumvent people using AoN's to remove their nameplates.
Unless they added some specific checks for skeleton models, you could still do this using the same method as the luclin model workaround, though. With a little extra work, it might be possible to force nameplate to show up on plain classic skeles, too.
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