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#81
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Jorlleag dropped 3 items on one those pics
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Checkraise Dragonslayer <Retired>
"My armor color matches my playstyle" | ||
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#83
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#84
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one of those was a weapon given to him i think
should be a max of 5 + head | ||
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#85
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Ah yeah, that sword. Probably helped reduce his dmg output?
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#86
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Quote:
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#87
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Quote:
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<Rampage> hasn't seen more then a single item per kill on triplets. that suggests they are set to only drop 1, or chance to drop more then 1 is super low, or RNG is not in our favor. Vulak has dropped 2 items each time he has been killed. I don't think its possible for *Classic* drop rates to be triggered currently as it just hasnt happened at all. Yelinak has dropped Tali+head+ 1 item EVERYTIME. Back onto vulak He has the largest loot table out of any raid mob in the game. 24 loots, restricting him to drop 2 at a time exponentially increases the chances of RNG to make some items near non existent since he is a weekly spawn. loot saturation with him isnt easy to do since he has such a large pool of items. With him dropping at least 3 and sometimes 4 on live when he was a 3day. I shit you not I camped him 36 consecutive times to get the drop i was looking for. Some other items i never even saw. Thats 36 weeks if it was a weekly spawn with almost twice the chances of the item dropping. Lets also consider the turnover rate of players quieting just from normal burnout, gear is given out that disappears due to that. He was the loot pinata on live for all the hard work and time required to get to him / kill him. If you dont want to give him a chance at 4, fine. But please make him drop a minimum of 1 armor + 1 weapon + 1 random from the full list. I know even with that theres a good chance that a year from now there will still be things that havent dropped yet due to the way RNG works. | |||||
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#88
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we have seen 2 items from sevalak multiple times, but it has been 1 item only on zlexak and cekenar, and 1 item a few times from sevalak
yelinak has also been 1 item + head + talisman every time for us | ||
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Last edited by Colgate; 09-08-2015 at 05:42 PM..
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#89
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I guess devs are keeping drop rates minimal because this is the content we have to enjoy for the next....long time.
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